VikingII Posted April 30, 2012 Share Posted April 30, 2012 I am making a mod of a player’s house, but I want to put some NPCs there. The idea is that I want to maintain the NPC in other mod separated. I will have 2 mods (House.esp and Dwellings.esp). But when I load the game, I only see the house without dwellings. Then, when I return to TES, it pop up an alert for two mods using the same cell (the one I was putting those dwellings) and it creates two cells duplicates (one with the house and other with the NPCs. Is it possible to do that I want? Or I need to put all in one single .esp? Link to comment Share on other sites More sharing options...
The_Vyper Posted April 30, 2012 Share Posted April 30, 2012 It's possible, but one file needs to be a Master file (.esm instead of .esp). You can use Wrye Bash or TES4Gecko to convert an .esp to an .esm. Link to comment Share on other sites More sharing options...
Sazerra05 Posted April 30, 2012 Share Posted April 30, 2012 Not sure, but you could set an esp as a masterfile aswell, using CS extender. Link to comment Share on other sites More sharing options...
VikingII Posted April 30, 2012 Author Share Posted April 30, 2012 Understood, thank you! Link to comment Share on other sites More sharing options...
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