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How do you send Actors flying into the air?


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I tried using ApplyHavokImpulse to a few Actors and they didn't appear to be affected.

 

Here is the code:

 

int i = 0
While i < args.Length
Actor targetActor = Game.GetForm(args[i] as int) as Actor
targetActor.ApplyHavokImpulse(0.5, 0.5, 1.0, 150.0)
i = i + 1
EndWhile

Am I missing something? Or, is there a better way to apply an explosion-like force to a group?

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This also suggests that I'll need a much larger value to move an actor. Thank you.

 

I think I need to start checking the Skyrim version of every wiki lookup as a matter of habit.

 

It really would have made more sense for them to keep the wiki for both games and just add notes within the same page for cross-game variations.

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