IVlatty Posted May 4, 2018 Share Posted May 4, 2018 Hello, i've run into issues trying to get the 'vertibird signal grenade' to work in new world spaces. 'Vertibirds Anywhere' does change the situation such that i am told 'A Vertibird is on the way', however nothing arrives. With: https://imgur.com/a/GBBCdFnWithout: https://imgur.com/a/4jOP4gr Various searches relate to adding 'spawn points' for the Vertibird but that is as far as i have got.Kind of related search (actually has info which is rare) https://www.reddit.com/r/FalloutMods/comments/550x1e/fo4_researching_fast_travel_vertibird_that_takes/ I have tried mods, youtube tutorials and gone through the CK looking at Vertibird objects but i cannot work out how to get this working. I also made posts on Reddit and Bethesda to little avail. Any help would be greatly appreciated. Video showing flight test - mainly landing on 5x5 spaces with no issuehttps://www.youtube.com/watch?v=rOnTanD2jN4&feature=youtu.be Some reference images: https://imgur.com/a/BW1UtuJ Finally is another unrelated request. Is it possible for anybody to help me with making a small adjustment to an existing object. Namely 'PryHull01' which has a door attached but no hole. Is it possible for anyone to remove either the hole for the door or the entire door frame, since both of these objects already exist. That way, i could use the Prydwin hull structure repeatedly as part of a larger interior space (like a space ship). I am not very knowledgeable with 3d modelling but i am assuming this requires modifications to both the mesh and textures, but that's about the extent of my knowledge of 3d modelling. I'm basically trying to make a new worldspace with a more alien character, and laying out helipads so you can still use the vertibirds to journey around. A kind of shared inspiration of Blade Runner, No Man's Sky and Westworld. Any ideas you have would be great to hear. Many thanks Link to comment Share on other sites More sharing options...
Recommended Posts