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Torch Sconce Glitching


kennymcg1995

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Hey,

 

I'm kind of a novice modder, I usually just make personal stuff. I've been working on a house for awhile now. I built the whole thing in about 2 hours, but I kept deciding it wasn't good enough. I've been steadily working on it for a good month now, at least. I had some torch sconces that I was using as light sources, but I decided they looked kind of silly and swapped them out for a chandelier. I had moved/deleted other sconces in this same house earlier and had no issue. I made sure both times to make a clean save from outside the interior cell before editing the inside of the house. As I said, it worked fine the first time, but this time the sconces aren't going away. The light sources themselves are gone, but the static sconce is there. Actually, now that I think about it, the sconce itself is gone, and there is instead just the floating torch with no bracket. It's static now, and I can't move it or anything. Everything else I changed was fine, but these torches are being pretty stubborn. I even went back to a save from much earlier, and they were still there, and still static.

 

I assume this is just a glitch, and if I have to I'll figure out some clever way to cover them up, but if any of you know any tricks or steps that I missed to get rid of these magical floating torches that would be much appreciated. Thanks.

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It's because there are references to the torches in your savegame (along with every other manipulateable object you have ever visited). Exiting an area and saving does not create a clean save (Quite the reverse in fact). The only way to have a clean save is to save the game BEFORE ever visiting the area, or to create a new character.
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