DaVincix Posted May 5, 2018 Share Posted May 5, 2018 (edited) Just decided to make this a topic, although maybe this item has been discussed already. Playing the Witcher games for years in the meantime, and (comicably) first now it troubles me that much, that i think: WTF. Here a youtube video called W3 Sky Artifacts, which shows the "banding" with night sky: ... please watch, and reflect if you have that appearance as well. Background: After i made a mere final setup of mods after i came back to play W3, and as last steps including trying (again) different Lighting, Weather, FX mods plus a reshade (whereas formerly only Clear Lighting Toussaint was firm part of my setup regarding lighting etc.), i probably became pretty sensible to the game graphics, watching at details. Ofc, i use script merger and mod merger and mods.settings to organise my files, properly (means: I know how to apply merger software and loadorder issues; earlier i also modded myself Witcher files, but nowadays only apply mods). Recently used latest WLM-Phoenix versions as practically an all-in-one solution, and i was happy with it. I went then to Skellige in my current playthrough, the Lofoten isle, at coast in a night, i watched up and saw a messed up night sky and horizon above the sea (colored artifacts).Upps ... i thought, damn, that's unbearable. I blamed WLM for this messed up appearance. Disabled WLM and well, that messed up night sky and horiizon view was solved, a clear sky and horizon (vanilla lighting with a slight reshade application, whereas the latter has no impact in this item). But damn, vanilla night is bright as almost daytime. Even so unbearable. And a banding was viewable on blue night sky areas. Then installed STLM 3.2 again to compare, plus the bettering mod CustomCloudsWeathers and its FX mod. No change. Installed Darker Nights. No change. The banding on blue night sky areas remains. Questions: a) Do you have the same "banding" experience? b) Did anybody solve (or significantly reduced) that banding item on blue night sky, and how? Edit: Installed back the WLM files, so at least i have proper dark nights. Watching up at night sky, i see the banding also on mere white/grey sky areas now, just where moonlight has an impact (possibly i didn't care enough formerly). Will see how night skies appear in other areas during the play.However, would be glad if there is a solution known, which at least can reduce the banding. Some guys meant, "dithering" via reshade would be a way, but as of yet haven't seen an according mod/reshade preset whatsoever, which adresses the item explicitely, ie. describing it as mod feature. Edited May 5, 2018 by DaVincix Link to comment Share on other sites More sharing options...
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