mickboda Posted July 11, 2008 Share Posted July 11, 2008 Hi All I have uploaded the following files to assist. Mod list (below)Oblivion.ini (attached)FCOM Helper output (attached)A screenshot of the problems. Wyre has marked four files in red; bonemold_helemts.esp (Is supposed to be a master file for FranArmorAddon V2)ExnemRuneskulls.esp (FCOM Runeskulls installed and active)Kobu's Jack-of-trades.esp (was working before)Reznod_mannequins.esp (was working before) I have reinstalled the above and run bash patched. Also I have weird blackout of NPCS and creatures and recently female NPCs are missing (or unable to wear armor)See screenshot for clear idea of what I am talking about. Also some crates are now missing meshes?? My Mod list; Active Mod Files:00 Oblivion.esm01 Francesco's Leveled Creatures-Items Mod.esm02 Francesco's Optional New Items Add-On.esm03 Oscuro's_Oblivion_Overhaul.esm [Version 1.34Beta3]04 Mart's Monster Mod.esm [Version 3.6beta2]05 FCOM_Convergence.esm [Version 0.9.9a7]06 HorseCombatMaster.esm07 Cobl Main.esm [Version 1.38]08 Oscuro's_Oblivion_Overhaul.esp [Version 1.34Beta3]09 FCOM_Convergence.esp [Version 0.9.9]0A Unofficial Oblivion Patch.esp0B Kobu's Health Modifier Mod.esp0C Kobu's Cure for Fatigue Mod.esp [Version 1.0.1]0D Compass-Disable_POIs.esp0E Kobu's Lighter Backpack Mod.esp0F Compass-Disable_Both.esp10 Kobu's Character Advancement System.esp11 attack and hide medium v2.1.esp12 nVidia Black Screen Fix.esp [Version 1.0.0]13 Kobu's Skip Intro Mod.esp14 Cobl Glue.esp [Version 1.37]15 Cobl Si.esp [Version 1.32]16 Bonemold_helmet.esp17 Kobu's Jack-of-All-Trades Mod.esp18 ExnemRuneskulls.esp19 Reznod_Mannequin.esp1A Legendary_Weapons_Mod.esp1B javbs.esp1C ImperialCityHouse.esp1D _Ren_BeautyPack_full.esp1E RealisticForceMedium.esp1F Kobu's Personality Enhancer.esp20 CapesandCloaks.esp21 Obsidian armor.esp22 Spell Delete.esp23 Salmo the Baker, Cobl.esp [Version 3.05]24 Royal Ebony Armor & Weapons.esp25 Bjornheim.esp26 KDDwemerSpectacles.esp27 Glass Weapon Replace.esp28 Royal Daedric Armor.esp29 witchkingsword.esp2A Oddbasket Glass Replace.esp2B Dragonbone Armor Set.esp2C artifactsmod.esp2D XulEntiusGorge.esp2E Slof's Oblivion Goth Shop.esp2F That's so Nico v1.1.esp30 DLCOrrery.esp31 MaleBodyReplacerV4.esp32 Beautiful PeopleV22 - MaleReplacerV4.esp33 DLCMehrunesRazor.esp34 Dragonbone Cuirass.esp35 Bob's Armory Oblivion.esp36 Francesco's Optional Chance of Stronger Bosses.esp37 Francesco's Optional Leveled Guards.esp38 Francesco's Optional Chance of Stronger Enemies.esp39 Francesco's Optional Chance of More Enemies.esp3A Deadly Reflex - Timed Block + Higher Damage.esp3B Cryos Ordinator Lite.esp3C DLCSpellTomes.esp3D Knights.esp3E Oblivion WarCry EV.esp3F KnightSlayerSet2.esp40 DLCShiveringIsles.esp41 KDCircletsOOOOptimized - NPC Equip.esp [Version 1.2]42 TrainPastOneHundred.esp43 Mounted_Spellcasting Deadly Reflex Compatible.esp44 Unofficial Shivering Isles Patch10MOBS.esp [Version 1.0.0]45 Beautiful People.esp46 Borderless Cyrodiil.esp47 Redemption.esp48 Oblivion Citadel Door Fix.esp49 Adonnays Elven Weaponry.esp4A Slof's Bracelets & Rings.esp4B TFF_FantasyFigures_Armour_RealGlass.esp4C Unlimited Amulets and Rings - Shivering Isles.esp4D TFF_FantasyFigures_Armour_Fantasy.esp4E TFF_Races_Base.esp4F TFF_Races_Base_RSM.esp50 TFF_Clothing_Base.esp51 UFF Armour of Hades.esp52 Fur Cape.esp53 Dirtier Bravil.esp54 Conan Swords - Atlantean 2Hand Leather Scabbard.esp55 Fran Armor Add-on.esp56 Conan Swords - Atlantean 2Hand No Scabbard.esp57 Conan Swords - Atlantean Fur Scabbard.esp58 Mart's Monster Mod - Bats Addon.esp59 Conan Swords - Atlantean No Scabbard.esp5A UFF_Sorceress_outfit.esp5B FCOM_WarCry.esp [Version 0.9.9]5C Elven Armor.esp5D Fran_Lv30Item_Maltz.esp5E It's A Wig!RU.esp5F DMAC Armor.esp60 FCOM_FrancescosNamedBosses.esp [Version 0.9.9]61 Oblivion_Updates_Ver_3.0..esp62 Guardians of the Nine - Akatosh Chantry.esp63 FCOM_Francescos.esp [Version 0.9.9]64 Shield on Back RC5-Public.esp65 Rohan.esp66 Benirus Manor Remade.esp67 Slof's Sexy Anims.esp68 FCOM_FrancescosItemsAddOn.esp [Version 0.9.9]69 FCOM_BobsArmory.esp [Version 0.9.9]6A FCOM_EntropicOrderRebalance.esp [Version 0.9.9beta2]6B Mart's Monster Mod - Hunting & Crafting.esp [Version 3.6Beta2]6C Mart's Monster Mod - Gems & Gem Dust.esp [Version 3.6Beta2]6D Mart's Monster Mod - Looting NPCs & Creatures.esp6E Mart's Monster Mod - Zombies for Body Meshes.esp [Version 3.6Beta2]6F Mart's Monster Mod - More Wilderness Life.esp70 Mart's Monster Mod - Foxes.esp [Version 3.6Beta2]71 Mart's Monster Mod - Vindasel.esp [Version 3.6Beta2]72 Mart's Monster Mod - Dungeons of MMM.esp [Version 3.6Beta2]73 Mart's Monster Mod - City Defences.esp [Version 3.6Beta2]74 UFF HS Amazon Armor.esp75 Female Outfits by Koutetsu.esp76 Morrigan Swords Axes and Shield by Jojjo v1_1.esp77 Stormcaller's Horse Overhaul Vanilla Version.esp78 ost shop.esp79 Oblivions_Edge.esp7A DLCHorseArmor.esp7B Angeleron.esp7C P1DseeYouSleep.esp7D UFF Gypsy Market.esp7E Francesco's Dark Seducer Weapons Patch.esp7F ArmamentariumArmor.esp80 Beautiful_Women_NiceOnly.esp81 Beautiful_Women_DB_Addon.esp82 JQ-Studio.esp83 FCOM_UnofficialFranArmorAddon.esp [Version 0.9.9]84 FCOM_ExnemRuneskulls.esp [Version 0.9.9]85 FCOM_KDCircletsOOOOptimizedNPCEquip.esp [Version 0.9.9]86 FCOM_Cobl.esp [Version 0.9.9]87 Slof's Giger Armour.esp88 Archery Shops 2.0 no LL.esp89 FormID Finder without Pluggy.esp8A weapons+.esp8B tollingbrookhollowhome.esp8C FCOM_RealSwords.esp [Version 0.9.9]8D Shivering_isles_horses.esp8E KingdomMakerSword.esp8F Hunrace.esp90 MM_NoMoreAnnoyingMessages.esp [Version 1.2]91 DeadlyReflex - Combat Moves.esp92 Bashed Patch, 0.esp Although I am having these problems, I have to say that I love oblivion modded as much as I love Morrowind modded, and I can't say thanks enough to all the modders who share their work and go to such great lengths to improve, fix and generally deliver the product I was hoping vanilla Oblivion would be. :thanks: Link to comment Share on other sites More sharing options...
Varus Torvyn Posted July 11, 2008 Share Posted July 11, 2008 With all those major mods you're using, you undoubtedly have a lot of conflicts. You're probably going to have to sacrifice any mods that change the same things. You don't have to delete them, per se, but you would have to uncheck them and keep track of your saves. The other choice would be to decide what mods are changing the same thing, then deleting them. Your best way to determine what changes the same things in the game is to print the Readme files for each of your mods, read over them, and make notes of what's changed. Link to comment Share on other sites More sharing options...
mickboda Posted July 13, 2008 Author Share Posted July 13, 2008 Hi Varus, I thought FCOM was supposed to take care of those problems? I'll start culling MMM (sob)...... Mick Link to comment Share on other sites More sharing options...
Varus Torvyn Posted July 13, 2008 Share Posted July 13, 2008 FCOM Helper does a lot, but here's what's happening: Suppose, for example, you have two mods that change faces. Even with them being load-ordered, Oblivion is going nuts trying to handle two mods changing the same meshes & textures. Your game could even crash if one mod looks for a file that isn't there because another mod changing the same thing has supplanted the first file. You're much better off determining which ones you really want. There are very few exceptions to the rule on mods that change the same things in the game. I know what you're experiencing. You see the whole buffet of mods, and you want every dish on your plate. But Oblivion can't run all of them at the same time. You should go into Windows Explorer and take a long look at the folder hierarchy for Meshes & Textures. It's like the Cretan Labyrinth + a Gordian Knot. It's an intricate web, and the balance can easily be undone. Also keep in mind that Oblivion has to load in all those files just so you can see something on-screen: So you want to always keep your mod list as straight as possible, so you get the end-result of the great graphics you expect to see. Link to comment Share on other sites More sharing options...
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