SirTrijj Posted May 6, 2018 Share Posted May 6, 2018 Where did this mod go? I don't c it anymore?? Or...how do I get a child follower to fight? They all run away. Link to comment Share on other sites More sharing options...
Augh3d Posted May 6, 2018 Share Posted May 6, 2018 (edited) Playable RS kids was moved to an option inside the RS kids main download installer. I don't remember if I had to do something apart from Immersive Children Mortality Fix and setting the kid in question's behaviour to Brave or Foolhardy. I got them to fight me eventually but they couldn't really fight very well. Wow, this post is pretty damning. Edited May 6, 2018 by Augh3d Link to comment Share on other sites More sharing options...
Blezmo Posted May 8, 2018 Share Posted May 8, 2018 If anyone plays this mod. please tell medoes the collision on children work differantly than it does on adult races? I'm wondering if the child races use a smaller collision or not. In the vanilla game, children use the same skeleton.nif as the adult races do. Link to comment Share on other sites More sharing options...
Augh3d Posted May 10, 2018 Share Posted May 10, 2018 It uses a rescaled XPMSE as far as I know. I don't play one but have made them just to try it out in the past. Tell me an acid test that will actually work and I could try it out for you. Most situations I can think of for checking collision ingame are so vague with adult characters it wouldn't make much difference or be very useful for logistics, I still "run in to" stuff a good couple of feet above my character's head as an adult character in a lot of places so I'm not sure how to get very accurate metrics. Link to comment Share on other sites More sharing options...
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