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Unique Body Textures For Each Race


BossDweebe

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I have made unique body textures for all human races, for both male and females using various tattoos, nipple

sizes, pube color, etc. from a variety of mods, and a bit of home Gimping.

I use Roberts and HGEC for the base.

My question is - Is there a way to keep the textures from being scrambled when the NPC's

are clothed ? I realize that the mapping for the bodies I am using are different from the original,

and that this is what causes the problem, but is there a fix ?

It's only a minor annoyance, but it would be nice if I could straighten things out. It is a bit weird

seeing hand textures just below the elbow, and pubes down around the knee... :whoops:

 

Almost forgot. Interestingly when I change clothes/armor on individual NPC's the body texture

stays intact. I suppose that would be because the modded clothes/armor are meshed to the modded

body shapes...maybe ?

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