billypnats Posted May 1, 2012 Share Posted May 1, 2012 (edited) I wanted to edit existing eye morph type given in the enhanced character editing mod here http://skyrim.nexusmods.com/downloads/file.php?id=12951 Since the .tri import script only exists for blender, I resorted to using blender (only got the basics down but I think it should be enough for simple edits) heres what I did (if you see a step that should be there but isn't, chances (>99%) are I didn't do it.1. import the chargen .tri2. in object mode, under shapes, I selected a random eye morph3. made simple edits, move a vertex here and there (did not remove or add any vertices)4. export .tri, replace original.5. get messed up face. (eye not aligning with eyesocket, and appears as if I used a different head mesh) As a control, I imported and exported the same .tri file without making ANY changes, and I still got the messed up face... How do I fix the messed up face? PS. For anyone interested, see this link here http://skyrim.nexusmods.com/downloads/file.php?id=14589 Edited May 1, 2012 by billypnats Link to comment Share on other sites More sharing options...
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