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.tri morph editing help!


billypnats

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I wanted to edit existing eye morph type given in the enhanced character editing mod here

 

http://skyrim.nexusmods.com/downloads/file.php?id=12951

 

Since the .tri import script only exists for blender, I resorted to using blender (only got the basics down but I think it should be enough for simple edits) heres what I did (if you see a step that should be there but isn't, chances (>99%) are I didn't do it.

1. import the chargen .tri

2. in object mode, under shapes, I selected a random eye morph

3. made simple edits, move a vertex here and there (did not remove or add any vertices)

4. export .tri, replace original.

5. get messed up face. (eye not aligning with eyesocket, and appears as if I used a different head mesh)

 

As a control, I imported and exported the same .tri file without making ANY changes, and I still got the messed up face...

 

How do I fix the messed up face?

 

PS. For anyone interested, see this link here http://skyrim.nexusmods.com/downloads/file.php?id=14589

Edited by billypnats
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