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Trying to change armor appearance, not working.


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I'm attempting to turn the Temerian armor set to look like the Manticore set. I've changed both items\dlc1_items.xml as well as items_plus\dlc1_items.xml in the following manner (xml example in spoiler):

 

 

<?xml version="1.0" encoding="UTF-16"?>
<redxml>
	<definitions>
		<abilities>
			<!-- ######################## Geralt DLC1 armor stats ######################## -->
			<ability name="DLC1 Temerian Armor _Stats">
			<tags></tags>
				<armor type="base" always_random="false" min="50" max="50"/>
				<slashing_resistance_perc type="base" always_random="false" min="0.20" max="0.20"/>
				<piercing_resistance_perc type="base" always_random="false" min="0.15" max="0.15"/>
				<bludgeoning_resistance_perc type="base" always_random="false" min="0.15" max="0.15"/>
				<rending_resistance_perc type="base" always_random="false" min="0.05" max="0.05"/>
				<elemental_resistance_perc type="base" always_random="false" min="0.05" max="0.05"/>
				<staminaRegen_armor_mod	type="mult"	min="0.10" />
				<quality type="add" min="4" max="4"/>
				<weight type="base" min="12" />
			</ability>
			
			<ability name="DLC1 Temerian Boots _Stats">
			<tags></tags>
				<armor type="base" always_random="false" min="15" max="15"/>
				<slashing_resistance_perc type="base" always_random="false" min="0.03" max="0.03"/>
				<piercing_resistance_perc type="base" always_random="false" min="0.03" max="0.03"/>
				<bludgeoning_resistance_perc type="base" always_random="false" min="0.03" max="0.03"/>
				<rending_resistance_perc type="base" always_random="false" min="0.01" max="0.01"/>
				<elemental_resistance_perc type="base" always_random="false" min="0.01" max="0.01"/>
				<staminaRegen_armor_mod	type="mult"	min="0.03"	/>
				<quality type="add" min="4" max="4"/>
				<weight type="base" min="5" />
			</ability>
			
			<ability name="DLC1 Temerian Gloves _Stats">
			<tags></tags>
				<armor type="base" always_random="false" min="11" max="11"/>
				<slashing_resistance_perc type="base" always_random="false" min="0.02" max="0.02"/>
				<piercing_resistance_perc type="base" always_random="false" min="0.02" max="0.02"/>
				<bludgeoning_resistance_perc type="base" always_random="false" min="0.02" max="0.02"/>
				<rending_resistance_perc type="base" always_random="false" min="0.01" max="0.01"/>
				<elemental_resistance_perc type="base" always_random="false" min="0.01" max="0.01"/>
				<staminaRegen_armor_mod	type="mult" min="0.02" />
				<quality type="add" min="4" max="4"/>
				<weight type="base" min="5" />
			</ability>
			
			<ability name="DLC1 Temerian Pants _Stats">
			<tags></tags>
				<armor type="base" always_random="false" min="15" max="15"/>
				<slashing_resistance_perc type="base" always_random="false" min="0.05" max="0.05"/>
				<piercing_resistance_perc type="base" always_random="false" min="0.05" max="0.05"/>
				<bludgeoning_resistance_perc type="base" always_random="false" min="0.05" max="0.05"/>
				<rending_resistance_perc type="base" always_random="false" min="0.03" max="0.03"/>
				<elemental_resistance_perc type="base" always_random="false" min="0.03" max="0.03"/>
				<staminaRegen_armor_mod type="mult" min="0.10" />
				<quality type="add" min="4" max="4"/>
				<weight type="base" min="5" />
			</ability>
			
			<!-- ######################## NEW GAME+ Geralt DLC1 armor stats ######################## -->
			<ability name="NGP DLC1 Temerian Armor _Stats">
			<tags></tags>
				<armor type="base" always_random="false" min="175" max="175"/>
				<slashing_resistance_perc type="base" always_random="false" min="0.25" max="0.25"/>
				<piercing_resistance_perc type="base" always_random="false" min="0.20" max="0.20"/>
				<bludgeoning_resistance_perc type="base" always_random="false" min="0.20" max="0.20"/>
				<rending_resistance_perc type="base" always_random="false" min="0.10" max="0.10"/>
				<elemental_resistance_perc type="base" always_random="false" min="0.10" max="0.10"/>
				<staminaRegen_armor_mod	type="mult"	min="0.10" />
				<quality type="add" min="4" max="4"/>
				<weight type="base" min="12" />
			</ability>
			
			<ability name="NGP DLC1 Temerian Boots _Stats">
			<tags></tags>
				<armor type="base" always_random="false" min="65" max="65"/>
				<slashing_resistance_perc type="base" always_random="false" min="0.08" max="0.08"/>
				<piercing_resistance_perc type="base" always_random="false" min="0.08" max="0.08"/>
				<bludgeoning_resistance_perc type="base" always_random="false" min="0.08" max="0.08"/>
				<rending_resistance_perc type="base" always_random="false" min="0.06" max="0.06"/>
				<elemental_resistance_perc type="base" always_random="false" min="0.06" max="0.06"/>
				<staminaRegen_armor_mod	type="mult"	min="0.03"	/>
				<quality type="add" min="4" max="4"/>
				<weight type="base" min="5" />
			</ability>
			
			<ability name="NGP DLC1 Temerian Gloves _Stats">
			<tags></tags>
				<armor type="base" always_random="false" min="61" max="61"/>
				<slashing_resistance_perc type="base" always_random="false" min="0.07" max="0.07"/>
				<piercing_resistance_perc type="base" always_random="false" min="0.07" max="0.07"/>
				<bludgeoning_resistance_perc type="base" always_random="false" min="0.07" max="0.07"/>
				<rending_resistance_perc type="base" always_random="false" min="0.06" max="0.06"/>
				<elemental_resistance_perc type="base" always_random="false" min="0.06" max="0.06"/>
				<staminaRegen_armor_mod	type="mult" min="0.02" />
				<quality type="add" min="4" max="4"/>
				<weight type="base" min="5" />
			</ability>
			
			<ability name="NGP DLC1 Temerian Pants _Stats">
			<tags></tags>
				<armor type="base" always_random="false" min="65" max="65"/>
				<slashing_resistance_perc type="base" always_random="false" min="0.10" max="0.10"/>
				<piercing_resistance_perc type="base" always_random="false" min="0.10" max="0.10"/>
				<bludgeoning_resistance_perc type="base" always_random="false" min="0.10" max="0.10"/>
				<rending_resistance_perc type="base" always_random="false" min="0.08" max="0.08"/>
				<elemental_resistance_perc type="base" always_random="false" min="0.08" max="0.08"/>
				<staminaRegen_armor_mod type="mult" min="0.10" />
				<quality type="add" min="4" max="4"/>
				<weight type="base" min="5" />
			</ability>
			
			<!-- ######################## Geralt DLC1 horse items stats ######################## -->
			<ability name="DLC1 Temerian HorseBag _Stats">
				<tags>HorseBag1</tags>
				<encumbrance type="add" always_random="false" min="110" max="110" />
			</ability>
			
			<ability name="DLC1 Temerian HorseBlinders _Stats">
				<panic type="add" always_random="false" min="60" max="60"/>
			</ability>

			<ability name="DLC1 Temerian HorseSaddle _Stats">
				<stamina type="add" always_random="false" min="90" max="90"/>
			</ability>
			
		</abilities>
		<items>
			<!-- ######################## Geralt DLC1 armor definitions ######################## -->
			<!-- DLC 1 armor -->
			<item name="DLC1 Temerian Armor" category="armor" stackable="1" enhancement_slots="1" equip_template="t_01_mg__red_wolf_lvl1" ability_mode="OnMount" grid_size = "2"
				icon_path="icons/inventory/armors/red_wolf_armor_1_64x128.png" localisation_key_name = "item_name_temerian_armour_dlc" localisation_key_description = "item_category_light_armor_description" price="125"
				initial_durability="100" max_durability="100" >
				<tags>Armor,LightArmor, mod_armor</tags>
				<bound_items>
				</bound_items>
				<base_abilities>
					<a>DLC1 Temerian Armor _Stats</a>
					<a>Default armor _Stats</a>
				</base_abilities>		
				<variants>
					<variant equip_template="t_01a_mg__red_wolf_lvl1" category="gloves"></variant>
				</variants>
				<recycling_parts>				<parts count="5">Linen</parts>
												<parts count="4">Leather</parts>
												<parts count="3">Leather straps</parts>
												<parts count="4">Thread</parts>
												<parts count="1">Leather squares</parts>
				</recycling_parts>
			</item>
			
			<!-- DLC 1 boots -->
			<item name="DLC1 Temerian Boots" category="boots" stackable="1" upgrade_list_name="list6" enhancement_slots="0" equip_template="s_01_mg__red_wolf_lvl2" ability_mode="OnMount" grid_size="2" 
				icon_path="icons/inventory/armors/red_wolf_boots_2_64x128.png" localisation_key_name="item_name_temerian_boots_dlc" localisation_key_description="item_category_light_armor_description" price="50" 
				initial_durability="100" max_durability="100" >
				<tags>Armor,LightArmor, mod_armor</tags>
				<base_abilities>
					<a>DLC1 Temerian Boots _Stats</a>
					<a>Default armor _Stats</a>
				</base_abilities>
				<recycling_parts>				<parts count="2">Leather</parts>
												<parts count="3">Leather squares</parts>
												<parts count="3">Thread</parts>
												<parts count="1">Oil</parts>
				</recycling_parts>
			</item>
			
			<!-- DLC 1 gloves -->
			<item name="DLC1 Temerian Gloves" category="gloves" stackable="1" enhancement_slots="0" equip_template="g_01a_mg__red_wolf_lvl2" ability_mode="OnMount" grid_size = "2"
				icon_path="icons/inventory/armors/red_wolf_gloves_2_64x128.png" localisation_key_name = "item_name_temerian_gloves_dlc" localisation_key_description = "item_category_light_armor_description" price="40"
				initial_durability="100" max_durability="100" >
				<tags>Armor,LightArmor, mod_armor</tags>
				<base_abilities>
					<a>DLC1 Temerian Gloves _Stats</a>
					<a>Default armor _Stats</a>
				</base_abilities>
				<variants>
					<variant equip_template="g_01a_mg__red_wolf_lvl2">
						<item>Geralt Shirt</item>
						<item>Lynx Armor</item>
					</variant>
					<variant equip_template="g_01_mg__red_wolf_lvl2" category="armor"></variant>
				</variants>
				<recycling_parts>				<parts count="4">Leather squares</parts>
												<parts count="2">Leather</parts>
												<parts count="1">Thread</parts>
												<parts count="2">Cotton</parts>
				</recycling_parts>
			</item>
			
			<!-- DLC 1 pants -->
			<item name="DLC1 Temerian Pants" category="pants" stackable="1" enhancement_slots="0" equip_template="l_01_mg__red_wolf_lvl2" ability_mode="OnMount" grid_size = "2"
				icon_path="icons/inventory/armors/red_wolf_pants_2_64x128.png" localisation_key_name = "item_name_temerian_pants_dlc" localisation_key_description = "item_category_light_armor_description" price = "75"
				initial_durability="100"
				max_durability="100" >
				<tags>Armor,LightArmor, mod_armor</tags>
				<base_abilities>
					<a>DLC1 Temerian Pants _Stats</a>
					<a>Default armor _Stats</a>
				</base_abilities>
				<collapse>
					<category_cond name="armor" collapse="true"/>
					<item_cond name="Geralt Shirt" collapse="false"/>
					<item_cond name="Body torso wet" collapse="false"/>
					<item_cond name="Body torso towel" collapse="false"/>
					<item_cond name="Body torso 01" collapse="false"/>
				</collapse>
				<variants>
					<variant equip_template="l_01a_mg__red_wolf_lvl2" category="boots"></variant>
				</variants>
				<recycling_parts>				<parts count="1">Linen</parts>
												<parts count="4">Leather squares</parts>
												<parts count="3">Leather straps</parts>
												<parts count="3">String</parts>
				</recycling_parts>
			</item>
			
			<!-- ######################## New Game+ Geralt DLC1 armor definitions ######################## -->
			<!-- New Game+ DLC 1 armor -->
			<item name="NGP DLC1 Temerian Armor" category="armor" stackable="1" enhancement_slots="3" equip_template="t_01_mg__red_wolf_lvl1" ability_mode="OnMount" grid_size = "2"
				icon_path="icons/inventory/armors/red_wolf_armor_1_64x128.png" localisation_key_name = "item_name_temerian_armour_dlc" localisation_key_description = "item_category_light_armor_description" price="250"
				initial_durability="100" max_durability="100" >
				<tags>Armor,LightArmor, mod_armor</tags>
				<bound_items>
				</bound_items>
				<base_abilities>
					<a>NGP DLC1 Temerian Armor _Stats</a>
					<a>Default armor _Stats</a>
				</base_abilities>		
				<variants>
					<variant equip_template="t_01a_mg__red_wolf_lvl1" category="gloves"></variant>
				</variants>
				<recycling_parts>				<parts count="5">Linen</parts>
												<parts count="4">Leather</parts>
												<parts count="3">Leather straps</parts>
												<parts count="4">Thread</parts>
												<parts count="1">Leather squares</parts>
				</recycling_parts>
			</item>
			
			<!-- New Game+ DLC 1 boots -->
			<item name="NGP DLC1 Temerian Boots" category="boots" stackable="1" upgrade_list_name="list6" enhancement_slots="1" equip_template="s_01_mg__red_wolf_lvl2" ability_mode="OnMount" grid_size="2" 
				icon_path="icons/inventory/armors/red_wolf_boots_2_64x128.png" localisation_key_name="item_name_temerian_boots_dlc" localisation_key_description="item_category_light_armor_description" price="100" 
				initial_durability="100" max_durability="100" >
				<tags>Armor,LightArmor, mod_armor</tags>
				<base_abilities>
					<a>NGP DLC1 Temerian Boots _Stats</a>
					<a>Default armor _Stats</a>
				</base_abilities>
				<recycling_parts>				<parts count="2">Leather</parts>
												<parts count="3">Leather squares</parts>
												<parts count="3">Thread</parts>
												<parts count="1">Oil</parts>
				</recycling_parts>
			</item>
			
			<!-- New Game+ DLC 1 gloves -->
			<item name="NGP DLC1 Temerian Gloves" category="gloves" stackable="1" enhancement_slots="1" equip_template="g_01a_mg__red_wolf_lvl2" ability_mode="OnMount" grid_size = "2"
				icon_path="icons/inventory/armors/red_wolf_gloves_2_64x128.png" localisation_key_name = "item_name_temerian_gloves_dlc" localisation_key_description = "item_category_light_armor_description" price="80"
				initial_durability="100" max_durability="100" >
				<tags>Armor,LightArmor, mod_armor</tags>
				<base_abilities>
					<a>NGP DLC1 Temerian Gloves _Stats</a>
					<a>Default armor _Stats</a>
				</base_abilities>
				<variants>
					<variant equip_template="g_01a_mg__red_wolf_lvl2">
						<item>Geralt Shirt</item>
						<item>Lynx Armor</item>
					</variant>
					<variant equip_template="g_01_mg__red_wolf_lvl2" category="armor"></variant>
				</variants>
				<recycling_parts>				<parts count="4">Leather squares</parts>
												<parts count="2">Leather</parts>
												<parts count="1">Thread</parts>
												<parts count="2">Cotton</parts>
				</recycling_parts>
			</item>
			
			<!-- New Game+ DLC 1 pants -->
			<item name="NGP DLC1 Temerian Pants" category="pants" stackable="1" enhancement_slots="2" equip_template="l_01_mg__red_wolf_lvl2" ability_mode="OnMount" grid_size = "2"
				icon_path="icons/inventory/armors/red_wolf_pants_2_64x128.png" localisation_key_name = "item_name_temerian_pants_dlc" localisation_key_description = "item_category_light_armor_description" price = "150"
				initial_durability="100"
				max_durability="100" >
				<tags>Armor,LightArmor, mod_armor</tags>
				<base_abilities>
					<a>NGP DLC1 Temerian Pants _Stats</a>
					<a>Default armor _Stats</a>
				</base_abilities>
				<collapse>
					<category_cond name="armor" collapse="true"/>
					<item_cond name="Geralt Shirt" collapse="false"/>
					<item_cond name="Body torso wet" collapse="false"/>
					<item_cond name="Body torso towel" collapse="false"/>
					<item_cond name="Body torso 01" collapse="false"/>
				</collapse>
				<variants>
					<variant equip_template="l_01a_mg__red_wolf_lvl2" category="boots"></variant>
				</variants>
				<recycling_parts>				<parts count="1">Linen</parts>
												<parts count="4">Leather squares</parts>
												<parts count="3">Leather straps</parts>
												<parts count="3">String</parts>
				</recycling_parts>
			</item>
			
			<!-- ######################## Geralt DLC1 horse items stats ######################## -->
			<item 
				name="DLC1 Temerian HorseBag" 
				category="horse_bag" 
				price = "100" 
				weight = "2.5"
				stackable="1" 
				equip_template="i_01_hd__bags_temerian" 
				grid_size = "2" 
				icon_path="icons/inventory/other/i_01_hd__bags_temerian_64x128.png" 
				localisation_key_name = "item_name_temerian_saddlebags_dlc" 
				localisation_key_description = "item_desc_horse_bag" 
				hold_slot="head" 
				ability_mode="OnMount" 
				>
				<tags>HorseBag, mod_horse</tags>
				<base_abilities>
					<a>DLC1 Temerian HorseBag _Stats</a>
				</base_abilities>
			</item>
			
			<item 
				name="DLC1 Temerian HorseBlinders" 
				category="horse_blinder" 
				price = "100" 
				weight = "0.4"
				stackable="1" 
				equip_template="c_01_hd__champron_temerian" 
				grid_size = "2" 
				icon_path="icons/inventory/other/c_01_hd__champron_temerian_64x128.png" 
				localisation_key_name = "item_name_temerian_blinding_dlc" 
				localisation_key_description = "item_desc_horse_blinder" 
				hold_slot="head" 
				ability_mode="OnMount"
				>
				<tags>Blinders, mod_horse</tags>
				<base_abilities>
					<a>DLC1 Temerian HorseBlinders _Stats</a>
				</base_abilities>
			</item>
			
			<item 
				name="DLC1 Temerian HorseSaddle" 
				category="horse_saddle" 
				price = "125"
				weight = "10.0"
				stackable="1" 
				equip_template="s_01_hd__saddle_temerian" 
				grid_size = "2" 
				icon_path="icons/inventory/other/s_01_hd__saddle_temerian_64x128.png" 
				localisation_key_name = "item_name_temerian_saddle_dlc" 
				localisation_key_description = "item_desc_horse_saddle" 
				hold_slot="head" 
				ability_mode="OnMount"
				>
				<tags>Saddle, mod_horse</tags>
				<base_abilities>
					<a>DLC1 Temerian HorseSaddle _Stats</a>
				</base_abilities>
			</item>
		</items>
	</definitions>
</redxml>

 

 

 

However, nothing changes ingame. Are the armors "cached" somehow so that I need to start a new game? Is the game attempting to get the equipment templates / variants from the dlc1 folder only?

Thanks for any help.

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