kibblesticks Posted May 2, 2012 Share Posted May 2, 2012 Does anyone happen to know whether it's possible to use the "do not havoc settle" tag on a dead NPC? I tried to pin a guy to the ceiling (don't ask, it's gruesome) but he keeps falling down despite the "do not havoc settle" box being ticked. Is there some way to get dead NPCs to stay in a fixed position or is it impossible? Thanks. Link to comment Share on other sites More sharing options...
Madrilous Posted May 2, 2012 Share Posted May 2, 2012 If you dont mind a bit of scripting theres also the SetMotionType() function. As possible example could be Scriptname FreezeActorScript extends ObjectReference Event OnLoad() self.SetMotionType(self.Motion_Keyframed) endEvent Not 100% sure that would work but its a worth a try :) Link to comment Share on other sites More sharing options...
kibblesticks Posted May 2, 2012 Author Share Posted May 2, 2012 Thanks! I'll give it a go, kudos for the help :turned: Link to comment Share on other sites More sharing options...
Tamb0 Posted May 2, 2012 Share Posted May 2, 2012 I think you could also add a collision plane, just below the ceiling (body width). That way, they'll rest on the collision plane and it will look like they are pinned in the air. Link to comment Share on other sites More sharing options...
kibblesticks Posted May 3, 2012 Author Share Posted May 3, 2012 I think you could also add a collision plane, just below the ceiling (body width). That way, they'll rest on the collision plane and it will look like they are pinned in the air. Also a good idea, thanks! Link to comment Share on other sites More sharing options...
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