kibblesticks Posted May 2, 2012 Posted May 2, 2012 Does anyone happen to know whether it's possible to use the "do not havoc settle" tag on a dead NPC? I tried to pin a guy to the ceiling (don't ask, it's gruesome) but he keeps falling down despite the "do not havoc settle" box being ticked. Is there some way to get dead NPCs to stay in a fixed position or is it impossible? Thanks.
Madrilous Posted May 2, 2012 Posted May 2, 2012 If you dont mind a bit of scripting theres also the SetMotionType() function. As possible example could be Scriptname FreezeActorScript extends ObjectReference Event OnLoad() self.SetMotionType(self.Motion_Keyframed) endEvent Not 100% sure that would work but its a worth a try :)
kibblesticks Posted May 2, 2012 Author Posted May 2, 2012 Thanks! I'll give it a go, kudos for the help :turned:
Tamb0 Posted May 2, 2012 Posted May 2, 2012 I think you could also add a collision plane, just below the ceiling (body width). That way, they'll rest on the collision plane and it will look like they are pinned in the air.
kibblesticks Posted May 3, 2012 Author Posted May 3, 2012 I think you could also add a collision plane, just below the ceiling (body width). That way, they'll rest on the collision plane and it will look like they are pinned in the air. Also a good idea, thanks!
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