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"Do not havoc settle" problem


kibblesticks

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Does anyone happen to know whether it's possible to use the "do not havoc settle" tag on a dead NPC? I tried to pin a guy to the ceiling (don't ask, it's gruesome) but he keeps falling down despite the "do not havoc settle" box being ticked. Is there some way to get dead NPCs to stay in a fixed position or is it impossible? Thanks.
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If you dont mind a bit of scripting theres also the SetMotionType() function. As possible example could be

 

Scriptname FreezeActorScript extends ObjectReference

Event OnLoad()

self.SetMotionType(self.Motion_Keyframed)

endEvent

 

Not 100% sure that would work but its a worth a try :)

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I think you could also add a collision plane, just below the ceiling (body width). That way, they'll rest on the collision plane and it will look like they are pinned in the air.
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