csbx Posted May 10, 2018 Posted May 10, 2018 In the cell of a mod I'm working on I noticed that if I take a certain item--e.g. a coffee cup, nearby items disappear for a second and then are visible again. In short, the other nearby items in the scene refresh. What's up with that ?
csbx Posted May 11, 2018 Author Posted May 11, 2018 (edited) No one has experienced this ? I thought I'd add that I also notice another phenomenon that might be related: some dynamic objects suddenly disappear and re-appear depending on the angle of view / proximity. Note: I'm using roombounds, portals, and I'm only up to about 120% of the whole cell--which should not be a problem. There aren't a whole lot of dynamic objects in the cell. Edited May 11, 2018 by csbx
csbx Posted May 18, 2018 Author Posted May 18, 2018 I just wanted to button this up for anyone who finds the thread because they're getting bamboozled by the mysteries of the Creation Kit. The answer was: 1) 'world / precombine geometry' and 2) 'Visibility / Generate precombine visibility'. I set up rooms and portals well and thought that was good. But nope. Doing the above resolved my issues. Now did it raise a few tinier issues ? oh, I mean, of course. But it's vastly vastly improved.
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