csbx Posted May 10, 2018 Share Posted May 10, 2018 In the cell of a mod I'm working on I noticed that if I take a certain item--e.g. a coffee cup, nearby items disappear for a second and then are visible again. In short, the other nearby items in the scene refresh. What's up with that ? Link to comment Share on other sites More sharing options...
csbx Posted May 11, 2018 Author Share Posted May 11, 2018 (edited) No one has experienced this ? I thought I'd add that I also notice another phenomenon that might be related: some dynamic objects suddenly disappear and re-appear depending on the angle of view / proximity. Note: I'm using roombounds, portals, and I'm only up to about 120% of the whole cell--which should not be a problem. There aren't a whole lot of dynamic objects in the cell. Edited May 11, 2018 by csbx Link to comment Share on other sites More sharing options...
csbx Posted May 18, 2018 Author Share Posted May 18, 2018 I just wanted to button this up for anyone who finds the thread because they're getting bamboozled by the mysteries of the Creation Kit. The answer was: 1) 'world / precombine geometry' and 2) 'Visibility / Generate precombine visibility'. I set up rooms and portals well and thought that was good. But nope. Doing the above resolved my issues. Now did it raise a few tinier issues ? oh, I mean, of course. But it's vastly vastly improved. Link to comment Share on other sites More sharing options...
Recommended Posts