dePog Posted May 11, 2018 Share Posted May 11, 2018 (edited) Hey Guys, The Tiefling in my Skyrim mod is set up to activate a magic effect armor increase if she has her claws equipped (her nails are her melee weapon). I call it daedraflesh armor. Currently daedraflesh activates if the following conditions are met: Claws equipped; in combat; in Tiefling form (not glamoured as human form). The problem is that activation of the Daedraflesh (her skin reddens) gives you a warning that you are about to be attacked. However, I would prefer it to activate only if she has unsheathed her claws, but I can't seem to find any conditional scripting method to check for the "weapon unsheathed" state. Any thoughts are welcome :smile: ThanksdePog Edited May 11, 2018 by dePog Link to comment Share on other sites More sharing options...
Thandal Posted May 11, 2018 Share Posted May 11, 2018 Which game? Link to comment Share on other sites More sharing options...
dePog Posted May 11, 2018 Author Share Posted May 11, 2018 lol. Yeah that would be a handy piece of info :) Skyrim (Oldrim) Link to comment Share on other sites More sharing options...
cdcooley Posted May 11, 2018 Share Posted May 11, 2018 Combined with the conditions you're already checking IsWeaponMagicOut should work. Link to comment Share on other sites More sharing options...
dePog Posted May 11, 2018 Author Share Posted May 11, 2018 Combined with the conditions you're already checking IsWeaponMagicOut should work. Thanks cdcooley. That also lead me to isWeaponDrawn() Link to comment Share on other sites More sharing options...
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