GirlGamer55 Posted May 11, 2018 Share Posted May 11, 2018 I'm doing a survival run and when I come across legendary mirelurk kings (or anything super tough that will one hit kill me)...I run the other way screaming. Nick and Dogmeat don't. They stay and battle it out...getting knocked down and waiting for me to heal them. Time runs out or I get to far away from them and they run back home...which is super freaking annoying since there's no fast travel :/ I'm looking for a mod that fixes this. I don't want them teleporting home. I want them teleporting to me or to stay where they fell, waiting for me. Link to comment Share on other sites More sharing options...
audiodef Posted May 11, 2018 Share Posted May 11, 2018 Shame on you for leaving your poor doggie behind with a mirelurk king! Just kidding. :) Do you have a follower mod? I have Unlimited Companion Framework, but all I'm interested in is the multiple companion capability. It might be worth checking to see if it has other companion settings that affect how and when they teleport to you. Link to comment Share on other sites More sharing options...
GirlGamer55 Posted May 13, 2018 Author Share Posted May 13, 2018 I have Amazing Follower Tweaks. I used to use UCF but I had an issue with it and switched to AFT. It doesn't look like they have a teleport option. Link to comment Share on other sites More sharing options...
audiodef Posted May 14, 2018 Share Posted May 14, 2018 What was the issue you had with UCF? Just curious. Link to comment Share on other sites More sharing options...
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