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Hi every1, i am searching for something new and interesting. I am getting bored with oblivion. So, can any1 advise me some good mods, that will keep me interested for a long time. Mods with new abilities, weapons and pretty much anything, as long as its interesting. :thanks:

 

oh yeah, it doesnt have to be new, just interesting

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It really would be better if you scanned TESNexus yourself. You can even go by categories. With so many mods on the website, and not enough room to post all your likes & dislikes, it would be better if you did a personal search through the mods.
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The playing blindfolded would be fun. Try crossing your arms and playing with the opposite hands at the controls. Its hard but its easy once you get use :thumbsup: to it
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Primary Needs.. Its surprising how much the game changes when you have to eat and sleep. The need for food is particularly effective at spicing up the bland. On the one hand, it enhances the sense of reward when you find a hunk of cheese in a goblin den. Even for an alchemist, such things are boring. But if you're getting hungry, you find a leek and a loaf of bread and you go "Ah-HA!" It's better than gold! Food's heavy, so you can't carry too much. But if you run out in the wilderness, then you have to go hunting. Deer & crabs are good for more than just their souls. It's like a random recurring quest that's always different. Also, you don't outgrow it as you level. In Vanilla, at level 5 you'd pay no more attention to a cheese wheel than you would to a rusty iron dagger. With primary needs, or one of the other ones, its a reward that can't be measured in gold. Hunger also creates some moral dilemmas--such as stealing for food or killing a sheep. But if you DO steal, its nice because you just eat the evidence! Or if you want to make it even harder on yourself, play as a strict carnivore (or vegetarian).

 

Thanks for the link, Glue. That nirnroot quest looks like fun. I love collecting the things, but have absolutely no use for them.

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