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[REQ] Prototype Dwemer Light Armor


ProjectVRD

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Hi,

 

I was hoping somebody with talent could create a Dwemer style suit, which is light armor but obviously designed for combat. Much like Glass is light armor but one look at it and you know it is strongish on the armor scale. The suit is intended to be a 'Prototype' to keep it in lore, as the Dwemer tried to find an answer to the marauding Falmer uprising and was specifically created to be an answer to the most powerful Falmer creatures, those which have spells of their own.

 

This light armor warrior suit would be powered by a Grand Soul Gem and has a few enchanment style effects, but as this is a Dwemer the Soul Gem makes it feel mechanical for immersion reasons. Which is why I would like the three following effects:

 

  • Invisibility
  • Sheild Ward (Left Gauntlet)
  • Shock (Right Gauntlet)

 

These three effects are common appliances in Sci-Fi and provided by technology in that genre, which is what the Dwemer were very good at. I am hoping the Soul Gem that powers the suit can be discharged thus the need to purchase more etc to get the benefits of the suit, and when it runs out you are resorting to weapons and standard shield. Would be great if any shield and weapon can be used when the suit is powered up as well, so the Shock effect can transfer to whatever blade you use and you get a ward protection on top of a standard sheild you may be using. While Inivisibilty will work even when doing actions, unlike the spell which turns off when you strike someone but an on/off option would be really handy so as not to unncessarily drain the Soul Gem.

 

Anyone think this is possible?

 

 

(Really speaking, being the ultimate warrior suit using Dwemer tech a shield would always be built in to the suit anyway... it would just activate/unfold from inside the left gauntlet when your arms are raised for battle, and re-fold/deactivate back into the gauntlet when you sheath. Same could be said for a built in weapon.)

Edited by ProjectVRD
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