tuttifrutti93 Posted May 13, 2018 Share Posted May 13, 2018 I've thought of this a while now and after a good search I've found no mods that do this. Enemy subtypes such as "Bandit Thug" and "Restless Draugr" doesn't make sense in an immersive point of view. Sure I see the point of having it in to balance the difficulity, but what if there were only "Bandits" and they were all strong. This would make it so that you can't really charge in with an iron sword and hide armor to a thieves den, but rather makes you think "Sh*t, let's avoid that for now and come back later". The variety would then be the gear that the bandits have, rather than how hard they hit and how many hits they can take.It's just an idea and I would like to play around with it. It serves as an alternative to the "no leveling list" mods out there and I kinda prefer this idea. Link to comment Share on other sites More sharing options...
Revan97111 Posted May 20, 2018 Share Posted May 20, 2018 (edited) I would love ennemis npc with same stat as a usual companions mods 'like their own armor and sword" or magic background story, it would be cool!!! Edited May 20, 2018 by Revan97111 Link to comment Share on other sites More sharing options...
Recommended Posts