fore Posted May 6, 2012 Share Posted May 6, 2012 The problem is not reading the keys and reacting somehow. That for sure will SKSE be able to handle. Problem are the animations. All the animations, and especially combinations of animations are managed by the game's behavior files. And we neither have the tools nor Bethesda's project files, which are necessary to modify and regenerate these behaviors. It's like modifying a function in Windows, but you have neither a compiler nor the function's source code. It's already hard to add new idles to Skyrim. Making something work like jump while sprinting would be such an effort, I don't think anyone would like to spend it right now. Without supporting tools. Link to comment Share on other sites More sharing options...
Allamorte Posted May 7, 2012 Author Share Posted May 7, 2012 thanks for the input Link to comment Share on other sites More sharing options...
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