audiodef Posted May 14, 2018 Share Posted May 14, 2018 I would love to see a Valentine quest mod that explores his origins. We know he's a discarded prototype. I imagine this mod starting any time after you meet him, with a quest prompt along the lines of "Ask Valentine about his story." Hearing his vanilla story line about being a discarded prototype then triggers the main mod quest to go explore some abandoned Institute vault where he was made, where you can find out through holotapes and terminals why he was abandoned on the surface without being destroyed or deactivated. Of course, to make it interesting, there are perils of various types along the way. Maybe even a boss inhabiting the vault, as an explanation of why it was abandoned. Alternatively, the mod could alter the actual institute so that you can find out there what happened, but I'm not sure how you could make it interesting a la boss fight. Plus, that would depend on the player character being at all interested in the Institute, so maybe a separate vault would be more attractive to more players in general. Link to comment Share on other sites More sharing options...
TheVampireDante Posted May 14, 2018 Share Posted May 14, 2018 If you take him with you when going to Acadia (Far Harbor), his history is explained by Dima. Link to comment Share on other sites More sharing options...
audiodef Posted May 14, 2018 Author Share Posted May 14, 2018 Yeah, but it's just an explanation. Not very exciting. It'd be more fun to take Nick on a quest to clear up his own personal questions to his satisfaction. Link to comment Share on other sites More sharing options...
beastman905 Posted May 23, 2018 Share Posted May 23, 2018 I was thinking the real Nick may have been near the CIT building on the day the bombs fell, and saved the scientists that ended up starting the institute. He becomes their head of security after and when he dies they transfer his consciousness to their new prototype synth body out of respect for all the help he provided them. As far as discovering all this, perhaps either you could have a mission to bring synth Nick to talk to the scientists or just find the stories on computers if that's to complicated. The reward could be the real nicks old gear (I'm thinking some for the player, and some to give to nick) just an idea, but Id certainly be interested in seeing this in a mod. Link to comment Share on other sites More sharing options...
audiodef Posted May 24, 2018 Author Share Posted May 24, 2018 I like that story idea a lot! Link to comment Share on other sites More sharing options...
beastman905 Posted July 29, 2018 Share Posted July 29, 2018 if someone can help me get creation kit working ill make this :) Link to comment Share on other sites More sharing options...
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