Pyroy Posted May 14, 2018 Share Posted May 14, 2018 You know, one thing I always wanted was for my one of my main weapons in Fallout New Vegas to fire energy rings, instead of ball lightning. Ring lightning I suppose, or a tauroid. There's this classic energy weapons mod for New Vegas and it has the YK-32 Pulse Pistol in it, and it's a classic, badass looking raygun. https://www.nexusmod...gas/mods/38742/ The particle is cool, but I would prefer a purple ring blast instead. Don't change the stats or anything, or the speed, or the sound, don't change anything but the way the particle effect looks. So that it's more accurate to the actual pulse pistol and rayguns in general. If any of you can make this a really cool ring that would be wonderful. If you need any added info, please ask for it. I do have an idea of what you can base it off of. The following vids are short TF2 vids showing off the Righteous Bison's projectiles. Though, this is just to assist you. https://www.youtube.com/watch?v=jPYmiJ8qoZQ Now with ALL THAT said, I have an added bonus idea, though this is definitely going to be more difficult. I would also like to maybe see another raygun in New Vegas, only this one is so epic it's going to have it's own custom stats. The gun I am referring to is known as the Righteous Bison. It’s an epic ray gun from Team fortress 2, and quite honestly it’s a GALACTIC SHAME this gun hasn’t been somehow implemented in Fallout as a mod weapon. It’s such a Fallout gun. See, originally the Bison had 4 shots, which you can recharge using the pump at the back. It’s a pump action raygun. That being said however, the projectiles moved slow as f*#@ and it’s a horrible gun in most combat scenarios, as it relies on situational ambush tactics. It lacks versatility. HOWEVER. Man VS Machine does it justice...Somewhat.I know Team Fortress 2’s Bison only has 4 shots, and slow projectiles but this New Vegas version should have 8 shots, each and every shot being rechargeable, as well as the projectiles moving MUCH faster. Faster than a plasma bolt in Fallout but not bullet or laser fast. Fast but still moderately dodgeable. And as I said, if you fire off 1 shot, 2 shots, 7 shots, or all 12 shots, you need to reload each and every shot individually, but the pump reload should be fairly quick. That being said, I always loved the way the rings of energy from the Bison look. They look badass, and I have sources showing the way the gun operates in-game, as I've shown you all. The effects it has on it’s targets in Fallout would either be the same as in TF2 ONLY for critical hits (if you can port it) or just an ashy effect . Otherwise it just hits them like laser or plasma would, maybe even add a flashy electric effect. So it's a rechargeable weapon, it can't break, and it has a fairly quick projectile speed, fire rate, etc. Now for damage. 50 damage. Definitely a lot, but this baby is a true FIERCE raygun that puts normal Fallout weapons to f*#@ing shame, so it should do lots of damage. So...What do you fine people think? Can this be done? It would mean, so, SO much to me if both ideas can be brought to reality. Link to comment Share on other sites More sharing options...
devinpatterson Posted May 15, 2018 Share Posted May 15, 2018 Just a couple of quick observations (sorry just have a minute or two to post). The only toroid projectile I recall in the base game is the Mesmetron. I'm having a little trouble finding vids to compare but I think it's by far the closest. So it's probably going to be your best bet for a base. For a specialized reload, it is possible, but it's an advanced subject and you'd have to have a custom kf. So I think the version of the "pump" reload is probably out of the question. If you can find a animator that is willing to do the KF (or find a idle/kf that is already made that fits the bill) it's possible, but practically speaking I think you will find that is a dead end. The rest is probably do-able, at least I don't see any obvious red flags. I'm pretty tied up with other projects and requests, so hopefully someone will help out. If not I can try to do some work on it, but it won't be in a timely fashion. Link to comment Share on other sites More sharing options...
Pyroy Posted May 15, 2018 Author Share Posted May 15, 2018 I'll be patient if it takes you a whole, so don't worry, and in regards to what you said, I realize that porting a particle effect from another game like the Team Fortress 2 Righteous Bison projectile effect is quite advanced, as well as custom reload animations, but for the YK32 Pulse Pistol, if you can make a purple Mesmetron projectile come out of it, that would be pretty interesting in and of itself, though I would like options to change between blue and purple, with unchecking esm files or what not. Still, even if the Mesmetron isn't as cool, i's still an interesting idea. Thanks for the feedback, though I do hope more people can chime in and aid me with this. What about gettig the Bison model in New Vegas? Would that be difficult? Correct me if I'm wrong but it seemed like you thought it could happen, though minus the pump as it would be too advanced. Getting the Bison inside is something I tried but it was pretty mind boggling, I'm new to modding so it makes sense. Hopefully more experienced modders chime in. Link to comment Share on other sites More sharing options...
YanL Posted May 15, 2018 Share Posted May 15, 2018 Just a couple of quick observations (sorry just have a minute or two to post). The only toroid projectile I recall in the base game is the Mesmetron. Can´t remember that one. But the cyberdog bark is a ring projectile. Link to comment Share on other sites More sharing options...
Pyroy Posted May 15, 2018 Author Share Posted May 15, 2018 As an added note, if we can make the ring projectile smaller than it was originally, so that it's more of a fit for the pistol it's being fired from, that would be great. Now, the Mesmotron does very weak damage, so again this is a cosmetic change, the normal effects and everything should remain normal for the Pule Pistol in-game. Replacing the particle should be easy enough, though I do hope we can mix the ring projectile with the original pulse ball lightning, somehow, if it can be done. Link to comment Share on other sites More sharing options...
devinpatterson Posted May 15, 2018 Share Posted May 15, 2018 Can´t remember that one. here is a pic of it; But the cyberdog bark is a ring projectile.I can't find a pic of it, and I can't quite remember what it looks like in detail, but I think they look similar....may be the same projectile as the mesmetron As an added note, if we can make the ring projectile smaller than it was originally, so that it's more of a fit for the pistol it's being fired from, that would be great.Oh yeah, for sure, it's just the base. It will have to be scaled and additional refractors added (as well as possibly moving the refractors closer together) to make a good effect. It's just a starting point. though I do hope we can mix the ring projectile with the original pulse ball lightning, somehow, if it can be done.Sorry, I'v only had a chance to skim your post, so I might have missed this, but you want both combined? Yeah I'd guess that's do-able, I kinda thought you wanted it more to look like the vids you posted. But as I said I haven't looked at the post in detail, I'll try to as soon as I get some free time.If the nifs for both can't be combined, then maybe we can do something like a simultaneous ejection of both projectiles at the same velocity to make them appear to be one. Just because sometimes when you copy branches into another nif they don't (or I can't) link up correctly. We'll see. BTW your probably familiar with Euclid's C-Finder, to me it looks like it's closer in style to the pistol in the videos than the pulse pistol in the mod you linked too (especially once it's re-textured in the same colors and a few edits are made), but that's just and opinion and you may see it differently. pic; Link to comment Share on other sites More sharing options...
Pyroy Posted May 16, 2018 Author Share Posted May 16, 2018 Sorry, I'v only had a chance to skim your post, so I might have missed this, but you want both combined? Yeah I'd guess that's do-able, I kinda thought you wanted it more to look like the vids you posted. But as I said I haven't looked at the post in detail, I'll try to as soon as I get some free time.If the nifs for both can't be combined, then maybe we can do something like a simultaneous ejection of both projectiles at the same velocity to make them appear to be one. Just because sometimes when you copy branches into another nif they don't (or I can't) link up correctly. We'll see.BTW your probably familiar with Euclid's C-Finder, to me it looks like it's closer in style to the pistol in the videos than the pulse pistol in the mod you linked too (especially once it's re-textured in the same colors and a few edits are made), but that's just and opinion and you may see it differently.pic; Ah yes, of course I am familiar with Euclid's C-Finder, though I must say it's design is nowhere near as epic as the Bison or the Pulse Pistol. See here: Also, HIGHLY IMPORTANT: for now let's just focus on having the normal unaltered Mesmotron particle effect added to the Pulse Pistol. Then, aftar that we can look to combining it. However, aside from the normal blue mesmotron effect, if we can also make an ALT for a violet ring effect (literally just recolor the effect to make it purple, NOT pink, purple) then that would be great too. Thoughts? And thanks again for the valuable input. Link to comment Share on other sites More sharing options...
devinpatterson Posted May 16, 2018 Share Posted May 16, 2018 Ah yes, of course I am familiar with Euclid's C-Finder, though I must say it's design is nowhere near as epic as the Bison or the Pulse Pistol. See here: If that's the one you want, then that's the one we will use (or at least what I can do with the time and ability I have available). However, aside from the normal blue mesmotron effect, if we can also make an ALT for a violet ring effect (literally just recolor the effect to make it purple, NOT pink, purple) then that would be great too. An alternate (second) pistol, or an alternate fire mode of the same pistol (I can probably do either or both)? Thoughts? And thanks again for the valuable input. Sorry, haven't had time to do much contemplation of the topic (been crazy busy). Maybe special effects like the alien shader? Link to comment Share on other sites More sharing options...
devinpatterson Posted May 16, 2018 Share Posted May 16, 2018 Oh, another quick thought; have you checked around to see if there is a public domain, righteous bison model (or look alike) available? Raygun type models are easier to import than firearms with lots of moving parts (depending on the format). Link to comment Share on other sites More sharing options...
Pyroy Posted May 16, 2018 Author Share Posted May 16, 2018 Oh the Righteous Bison doesn't have moving parts aside from the pump reload which isn't even necessary. Though I wish I knew where to look for public domain raygun models that were-Bison like. I've seen many, many models but none were public dsomain. I'm a bit confused as to what you mean. An alternate (second) pistol, or an alternate fire mode of the same pistol (I can probably do either or both)? Link to comment Share on other sites More sharing options...
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