z3NcROW Posted May 4, 2012 Share Posted May 4, 2012 I have a question for some of you more experienced modders. I'm trying to change the Novice Destruction perk so that when you take it, your Destruction spells start gaining bonus damage based on your Destruction skill. I'm able to partially get it by adding a Mod Spell Magnitude Perk Entry to the DestructionNovice00 Perk Object. It will increase my Destruction spell damage based on my skill like I want, but it also boosts all the other schools of magic as well. How can I make adding the perk affect only my Destruction spells? Link to comment Share on other sites More sharing options...
cscottydont Posted May 4, 2012 Share Posted May 4, 2012 you have to add a condition to the spell tab of that entry. take a look at the condition used for the entry that reduces spell costs on the same perk (DestructionNovice00).I believe the condition they used is HasCastingPerk? Link to comment Share on other sites More sharing options...
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