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[LE] NIF Problem - Grabbing when placed in CK


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Hey guys I've converted a static mesh from the modder's resource pack to a havok object and everything seems to work great. However, I noticed a problem with the item when placed in a cell: You can't grab the item in-game and move it around. But once you pick it up (add to your inventory) and drop it in the world again, you can grab it just fine.

 

Is this something anyone knows about off the top of their head? Let me know if you need more info.

Edited by B1gBadDaddy
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