Shad0wThirteen Posted May 4, 2012 Share Posted May 4, 2012 Hi all :)I edited some NPCs with the Skyrim NPC Editor.Now I've got about 10 ESP and 10 BSA.I want to put the 10 ESP into one and the 10 BSA into one and they should work together.I know how to merge the ESP, but I don't have any idea how I could merge the BSA, so they work with the one ESP.Has anybody an idea?I would be glad if you could help me.Thanks to all of you :) Link to comment Share on other sites More sharing options...
jsnider193 Posted May 5, 2012 Share Posted May 5, 2012 Well one way would be to merge the 10 esp's using tesvsnip (make sure IDs are diff if do this) and then create a new BSA with Fomm. If do this do not forget the rules same name in esp as bsa and do not forget to then get ride of the other esp/bsa pairs. if unfamiliar with the tools here just ask and I or others will surely help Link to comment Share on other sites More sharing options...
Shad0wThirteen Posted May 5, 2012 Author Share Posted May 5, 2012 Well one way would be to merge the 10 esp's using tesvsnip (make sure IDs are diff if do this) and then create a new BSA with Fomm. If do this do not forget the rules same name in esp as bsa and do not forget to then get ride of the other esp/bsa pairs. if unfamiliar with the tools here just ask and I or others will surely help Thanks :)And how do I create a new BSA file from others?Or do I have to extract them first to have a meshes/textures folder? Link to comment Share on other sites More sharing options...
Ghaunadaur Posted May 5, 2012 Share Posted May 5, 2012 And how do I create a new BSA file from others?Or do I have to extract them first to have a meshes/textures folder? I would do so. FO3 Archive Utility seems to work fine.Make a new Data folder, maybe on desktop and extract all your needed BSA-archives into it. From this folder, createa new BSA-archive, matching the name of your .esp. Link to comment Share on other sites More sharing options...
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