Deleted7702387User Posted May 21, 2018 Posted May 21, 2018 (edited) I don't know what I'm doing wrong, but everytime I try to change my custom folder, for wrye bash installers, it always goes to the default folder. I have no idea what I'm doing wrong. Here's my bash.ini. Reveal hidden contents ;# ____ _ _ _ ____ ___ ______;# | _ \ | | (_) (_) |___ \ / _ \ |____ );# | |_) | __ _ ___| |__ _ _ __ _ __) | | | | | / /;# | _ < / _` / __| '_ \ | | '_ \| | |__ < | | | | / /;# | |_) | (_| \__ \ | | |_| | | | | | ___) | | |_| | / /;# |____/ \__,_|___/_| |_(_)_|_| |_|_| |____/ \___/ /_/;The Default Font for the ASCII Art Headers is Lucida Console, Regular, 10;(Notepad);--This is the generic version of Bash.ini. You must copy or rename it to; "bash.ini" before it can be used. It is distributed as bash_default.ini so; that your changes won't be accidentally erased during an upgrade to Wrye; Bash.; You do NOT need to set values for all of these, only those you wish to change; from their default values. In most cases, you just uncomment (remove the [;)]; from the option you want to use and possibly change the value.; Bool options (starting with b) can use use any of:; True, 1, Yes, On; False, 0, No, Off; Paths - You can use either:; Absolute Path; Example=C:\Games\Oblivion Mods; Relative path, where path is relative to the game install directory; Example=Tools\Tes4Files.exe; In some cases, the path of "." means select a default.; _____ _; / ____| | |; | | __ ___ _ __ ___ _ __ __ _ | |; | | |_ | / _ \| '_ \ / _ \| '__|/ _` || |; | |__| || __/| | | || __/| | | (_| || |; \_____| \___||_| |_| \___||_| \__,_||_|[General];--sOblivionMods is an alternate root directory for Bash Installers and other; Bash data. Putting it under the game's install directory can cause; performance problems during gameplay, so by default it is placed at the; same level as the game folder. Here are the Oblivion and Skyrim defaults,; and two other examples.;sOblivionMods=A:\Games\Skyrim\Mods;sOblivionMods=A:\Games\Skyrim\Mods;sOblivionMods=C:\Games\Oblivion Mods;sOblivionMods=A:\Games\Skyrim\Mods;--sBashModData is the directory containing data about your mods, ini edits,; etc. If using MOM, mTES4 Manager, or other utility to manage multiple; installs, you will want to change this to keep the Bash data with your; saved games. You'll need to use an absolute path to your saved games; folder, so here are the defaults and a few examples.;sBashModData=A:\Games\Skyrim\Mods;sBashModData=A:\Games\Skyrim\Mods;sBashModData=C:\Documents and Settings\Wrye\My Documents\My Games\Oblivion\Bash Mod Data;sBashModData=C:\Users\Wrye\AppData\Local\Skyrim\Bash Mod Data;--sInstallersData is the directory containing data about which installers are; installed by Wrye Bash. If you changed sBashModData above, you'll probably; want to change this one too. Examples:;sInstallersData=A:\Games\Skyrim\Mods\Bash Installers;sInstallersData=A:\Games\Skyrim\Mods\Bash Installers;sInstallersData=C:\Documents and Settings\Wrye\My Documents\My Games\Oblivion\Bash Installers\Bash;sInstallersData=C:\Users\Wrye\AppData\Local\Skyrim\Bash Installers\Bash;sInstallersData=C:\Users\Wrye\AppData\Local\Skyrim\Bash Installers Data;--OblivionPath is the game directory (containing Oblivion.exe, TESV.exe, etc).; A "normal" install of Bash will place the Mopy directory in your game; directory. Use this argument only if you placed Bash outside of the game; directory and the automatic detection and -g command line parameter fail to; find the game. If using a relative path, it will be relative to the Mopy; directory.;sOblivionPath=C:\Games\Oblivion;sOblivionPath=G:\Oblivion;sOblivionPath=G:\Steam\SteamApps\common\Skyrim;--User directory arguments.; These arguments allow you to specify your user directories in several; ways. These are only useful if the regular procedure for getting the user; directory fails. And even in that case, the user is probably better off; installing pywin32.;--UserPath is the user profile path.; May help if HOMEDRIVE and/or HOMEPATH are missing from the user's; environment.;sUserPath=C:\Documents and Settings\Wrye;sUserPath=C:\Users\Wrye;--PersonalPath is the user's personal directory ("My Documents"). Should be; used in conjunction with either the -l argument or setting; sLocalAppDataPath.;sPersonalPath=C:\Documents and Settings\Wrye\My Documents;sPersonalPath=C:\Users\Wrye\Documents;--LocalAppDataPath is the user's local application data directory. Should be; used in conjunction with either the -p argument or setting sPersonalPath;sLocalAppDataPath=C:\Documents and Settings\Wrye\Local Settings\Application Data;sLocalAppDataPath=C:\Users\Wrye\AppData\Local;--SteamInstall Bash will try to detect if you have a Steam install but if it; fails to properly detect it (or incorrectly detects that you do) you can; set this to the desired setting.;bSteamInstall=True;bSteamInstall=False; _____ _ _ _; / ____| | | | | (_); | (___ ___ | |_ | |_ _ _ __ __ _ ___; \___ \ / _ \| __|| __|| || '_ \ / _` |/ __|; ____) || __/| |_ | |_ | || | | || (_| |\__ \; |_____/ \___| \__| \__||_||_| |_| \__, ||___/; __/ |; |___/[settings];--bResetBSATimestamps: Whether or not Wrye Bash should automatically set BSA; timestamps. If enables, BSAs will be set to 1-1-2006 automatically. It is; intended to prevent files in BSAs from overriding loose files, but ... do; NOT use this for Oblivion if installed through Steam! Default is True.;bResetBSATimestamps=True;bResetBSATimestamps=False;--bSkipResetTimeNotifications: Whether or not to skip notification about mod; modification times reset by Lock Load Order and other load order; corrections. The default is False, but if you find the alerts annoying,; you can hide them.;bSkipResetTimeNotifications=False;bSkipResetTimeNotifications=True;--bAutoItemCheck: Determines whether to automatically check new items in the; Bashed Patch. Default is True.;bAutoItemCheck=True;bAutoItemCheck=False;--bSkipHideConfirmation: Determines whether the hide confirmations are shown.; Default is False.;bSkipHideConfirmation=False;--sSound*: if set plays that sound in the specified situation. Can be an; absolute path or a relative path from the app dir. Default is empty (no; sound).; sSoundError: Bashed Patch build error; sSoundSuccess: Bashed Patch build success;sSoundError=.;sSoundSuccess=.;--bShowDevTools: Whether to show some menu options and StatusBar buttons that; are really only useful for people programming Wrye Bash. Default is False.;bShowDevTools=False;--bEnsurePatchExists: Whether or not Wrye Bash should automatically ensure a; Bashed Patch exists. Default is True.;bEnsurePatchExists=True;--sScriptFileExt: Is the extention that will be used for the exported scripts; when running 'Export Scripts' (defaults to .txt).;sScriptFileExt=.txt;--iKeepLog: Is how much log to record- set to a number in between 0 and 4 with; 0 being no log, and 4 being maximum logging (not fully implemented yet).;iKeepLog=0;--sLogFile: Where to save the log to, defaults to Mopy/bash.log;sLogFile=Mopy\bash.log;--sOblivionTexturesBSAName: use if you have renamed; "Oblivion - Textures - Compressed.bsa" and are using BSA Redirection (Does; not apply to Skyrim).;sOblivionTexturesBSAName=.;--s7zExtraCompressionArguments: if set to something other than Default adds; these as command line switches for compressing with 7z. If you always want; Solid on and a block size of 1mb you would specify: -ms=on -ms=1m;s7zExtraCompressionArguments=-ms=on -ms=1m;--bEnableSplashScreen: Use this to disable the startup splash screen.; Default is True (splash screen enabled).;bEnableSplashScreen=True;--bPromptActivateBashedPatch: prompt to atcivate the Bashed Patch after it is; built. Default is True (prompt).;bPromptActivateBashedPatch=True;--bWarnTooManyFiles: Use this to disable the warning on too many mods/bsas on; startup. Default is True (warn);bWarnTooManyFiles=True;--sSkippedBashInstallersDirs: Provide a list of directories, separated by the; pipe symbol, |, to be skipped inside Bash Installers directory.;sSkippedBashInstallersDirs=cache|categories|downloads|ModProfiles|ReadMe; _______ _ ____ _ _; |__ __| | | / __ \ | | (_); | | ___ ___ | | | | | | _ __ | |_ _ ___ _ __ ___; | | / _ \ / _ \ | | | | | || '_ \ | __|| | / _ \ | '_ \ / __|; | || (_) || (_) || | | |__| || |_) || |_ | || (_) || | | |\__ \; |_| \___/ \___/ |_| \____/ | .__/ \__||_| \___/ |_| |_||___/; | |; |_|[Tool Options];--Whether or not to show the various larger non core tool launcher segments.;bShowTextureToolLaunchers=True;bShowModelingToolLaunchers=True;bShowAudioToolLaunchers=True;--All tool launcher paths can be absolute paths or relative from the head of; of the game folder (that's the one with your Oblivion.exe or TESV.EXE in; it). A few Java programs also have matching entries for argument options.;==================================================;;=========ESM/ESP/LOD/NIF Tool Launchers===========;;==================================================;;sTes4GeckoPath=Tes4Gecko.jar;sTes4GeckoJavaArg=-Xmx1024m;sTes4FilesPath=Tools\Tes4Files.exe;sTes4EditPath=TES4Edit.exe;sTes5EditPath=TES5Edit.exe;sSSEEditPath=SSEEdit.exe;sFo4EditPath=FO4Edit.exe;sTes4LodGenPath=Tes4LodGen.exe;sNifskopePath=C:\Program Files\NifTools\NifSkope\nifskope.exe;sTes5GeckoPath=C:\Program Files\Dark Creations\TESVGecko\TESVGecko.exe;==================================================;;===========3D Modeling Tool Launchers=============;;==================================================;;sArtOfIllusion=C:\Program Files\ArtOfIllusion\Art of Illusion.exe;sAutoCad=C:\Program Files\Autodesk Architectural Desktop 3\acad.exe;sBlenderPath=C:\Program Files\Blender Foundation\Blender\Blender.exe;sGmaxPath=C:\GMAX\gmax.exe;sMaxPath=C:\Program Files\Autodesk\3ds Max 2010\3dsmax.exe;sMayaPath=C:\not\a\valid\path.exe;sMilkShape3D=C:\Program Files\MilkShape 3D 1.8.4\ms3d.exe;sMudbox=C:\Program Files\Autodesk\Mudbox2011\mudbox.exe;sSculptris=C:\Program Files\sculptris\Sculptris.exe;sSoftimage=C:\Softimage\Softimage_Mod_Tool_7.5\Application\bin\XSI.bat -mod;sSpeedTree=C:\not\a\valid\path.exe;sTreed=C:\not\a\valid\path.exe;sWings3D=C:\Program Files\wings3d_1.2\Wings3D.exe;==================================================;;==========Texturing/DDS Tool Launchers============;;==================================================;;sAniFX=C:\Program Files\AniFX 1.0\AniFX.exe;sArtweaver=C:\Program Files\Artweaver 1.0\Artweaver.exe;sCrazyBump=C:\Program Files\Crazybump\CrazyBump.exe;sDDSConverter=C:\Program Files\DDS Converter 2\DDS Converter 2.exe;sDeepPaint=C:\Program Files\Right Hemisphere\Deep Paint\DeepPaint.exe;sDogwaffle=C:\Program Files\project dogwaffle\dogwaffle.exe;sGenetica=C:\Program Files\Spiral Graphics\Genetica 3.5\Genetica.exe;sGeneticaViewer=C:\Program Files\Spiral Graphics\Genetica Viewer 3\Genetica Viewer 3.exe;sGIMP=C:\Program Files\GIMP 2\bin\gimp-2.8.exe;sGimpShop=C:\Program Files\GIMPshop\bin\gimp-2.2.exe;sIcoFX=C:\Program Files\IcoFX 1.6\IcoFX.exe;sInkscape=C:\Program Files\Inkscape\inkscape.exe;sMaPZone=C:\Program Files\Allegorithmic\MaPZone 2.6\MaPZone2.exe;sMyPaint=C:\Program Files\MyPaint\mypaint.exe;sNVIDIAMelody=C:\Program Files\NVIDIA Corporation\Melody\Melody.exe;sPaintNET=C:\Program Files\Paint.NET\PaintDotNet.exe;sPaintShopPhotoPro=C:\Program Files\Corel\Corel PaintShop Photo Pro\X3\PSPClassic\Corel Paint Shop Pro Photo.exe;sPhotobie=C:\Program Files\Photobie\Photobie.exe;sPhotoFiltre=C:\Program Files\PhotoFiltre\PhotoFiltre.exe;sPhotoScape=C:\Program Files\PhotoScape\PhotoScape.exe;sPhotoSEAM=C:\Program Files\PhotoSEAM\PhotoSEAM.exe;sPhotoshopPath=C:\Program Files\Adobe\Adobe Photoshop CS3\Photoshop.exe;sPixelStudio=C:\Program Files\Pixel\Pixel.exe;sPixia=C:\Program Files\Pixia\pixia.exe;sTextureMaker=C:\Program Files\Texture Maker\texturemaker.exe;sTwistedBrush=C:\Program Files\Pixarra\TwistedBrush Open Studio\tbrush_open_studio.exe;sWTV=C:\Program Files\WindowsTextureViewer\WTV.exe;sxNormal=C:\Program Files\Santiago Orgaz\xNormal\3.17.3\x86\xNormal.exe;==================================================;;=========General/Modding Tool Launchers===========;;==================================================;;sBSACMD=C:\Program Files\BSACommander\bsacmd.exe;sEggTranslator=C:\Program Files\Egg Translator\EggTranslator.exe;sISOBL=ISOBL.exe;sISRMG=Insanitys ReadMe Generator.exe;sISRNG=Random Name Generator.exe;sISRNPCG=Random NPC.exe;sMAP=Modding Tools\Interactive Map of Cyrodiil and Shivering Isles 3.52\Mapa v 3.52.exe;sOblivionBookCreatorPath=Data\OblivionBookCreator.jar;sOblivionBookCreatorJavaArg=-Xmx1024m;sOBMLG=Modding Tools\Oblivion Mod List Generator\Oblivion Mod List Generator.exe;sOBFEL=C:\Program Files\Oblivion Face Exchange Lite\OblivionFaceExchangeLite.exe;sRADVideo=C:\Program Files\RADVideo\radvideo.exe;sTabula=Modding Tools\Tabula.exe;==================================================;;======Screenshot/Benchmarking Tool Launchers======;;==================================================;;sFraps=C:\Fraps\Fraps.exe;sIrfanView=C:\Program Files\IrfanView\i_view32.exe;sXnView=C:\Program Files\XnView\xnview.exe;sFastStone=C:\Program Files\FastStone Image Viewer\FSViewer.exe;sWinSnap=C:\Program Files\WinSnap\WinSnap.exe;==================================================;;============Sound/Audio Tool Launchers============;;==================================================;;sABCAmberAudioConverter=C:\Program Files\ABC Amber Audio Converter\abcaudio.exe;sAudacity=C:\Program Files\Audacity\Audacity.exe;sMediaMonkey=C:\Program Files\MediaMonkey\MediaMonkey.exe;sSwitch=C:\Program Files\NCH Swift Sound\Switch\switch.exe;==================================================;;=========Text/Development Tool Launchers==========;;==================================================;;sNPP=C:\Program Files\Notepad++\notepad++.exe;sWinMerge=C:\Program Files\WinMerge\WinMergeU.exe;sFreeMind=C:\Program Files\FreeMind\Freemind.exe;sFreeplane=C:\Program Files\Freeplane\freeplane.exe;==================================================;;========Other/Miscellaneous Tool Launchers========;;==================================================;;sEVGAPrecision=C:\Program Files\EVGA Precision\EVGAPrecision.exe;sFileZilla=C:\Program Files\FileZilla FTP Client\filezilla.exe;sLogitechKeyboard=C:\Program Files\Logitech\GamePanel Software\G-series Software\LGDCore.exe;sboss=C:\BOSS\BOSS.EXE Edited May 22, 2018 by Guest
Ghaunadaur Posted May 21, 2018 Posted May 21, 2018 Have you removed the ; that comments out the line?
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