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bash.ini custom paths not overriding default


Deleted7702387User

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I don't know what I'm doing wrong, but everytime I try to change my custom folder, for wrye bash installers, it always goes to the default folder.

 

I have no idea what I'm doing wrong.

 

Here's my bash.ini.

 


;# ____ _ _ _ ____ ___ ______
;# | _ \ | | (_) (_) |___ \ / _ \ |____ )
;# | |_) | __ _ ___| |__ _ _ __ _ __) | | | | | / /
;# | _ < / _` / __| '_ \ | | '_ \| | |__ < | | | | / /
;# | |_) | (_| \__ \ | | |_| | | | | | ___) | | |_| | / /
;# |____/ \__,_|___/_| |_(_)_|_| |_|_| |____/ \___/ /_/

;The Default Font for the ASCII Art Headers is Lucida Console, Regular, 10
;(Notepad)

;--This is the generic version of Bash.ini. You must copy or rename it to
; "bash.ini" before it can be used. It is distributed as bash_default.ini so
; that your changes won't be accidentally erased during an upgrade to Wrye
; Bash.

; You do NOT need to set values for all of these, only those you wish to change
; from their default values. In most cases, you just uncomment (remove the [;)]
; from the option you want to use and possibly change the value.

; Bool options (starting with b) can use use any of:
; True, 1, Yes, On
; False, 0, No, Off

; Paths - You can use either:
; Absolute Path
; Example=C:\Games\Oblivion Mods
; Relative path, where path is relative to the game install directory
; Example=Tools\Tes4Files.exe
; In some cases, the path of "." means select a default.


; _____ _
; / ____| | |
; | | __ ___ _ __ ___ _ __ __ _ | |
; | | |_ | / _ \| '_ \ / _ \| '__|/ _` || |
; | |__| || __/| | | || __/| | | (_| || |
; \_____| \___||_| |_| \___||_| \__,_||_|

[General]

;--sOblivionMods is an alternate root directory for Bash Installers and other
; Bash data. Putting it under the game's install directory can cause
; performance problems during gameplay, so by default it is placed at the
; same level as the game folder. Here are the Oblivion and Skyrim defaults,
; and two other examples.
;sOblivionMods=A:\Games\Skyrim\Mods
;sOblivionMods=A:\Games\Skyrim\Mods
;sOblivionMods=C:\Games\Oblivion Mods
;sOblivionMods=A:\Games\Skyrim\Mods


;--sBashModData is the directory containing data about your mods, ini edits,
; etc. If using MOM, mTES4 Manager, or other utility to manage multiple
; installs, you will want to change this to keep the Bash data with your
; saved games. You'll need to use an absolute path to your saved games
; folder, so here are the defaults and a few examples.
;sBashModData=A:\Games\Skyrim\Mods
;sBashModData=A:\Games\Skyrim\Mods
;sBashModData=C:\Documents and Settings\Wrye\My Documents\My Games\Oblivion\Bash Mod Data
;sBashModData=C:\Users\Wrye\AppData\Local\Skyrim\Bash Mod Data


;--sInstallersData is the directory containing data about which installers are
; installed by Wrye Bash. If you changed sBashModData above, you'll probably
; want to change this one too. Examples:
;sInstallersData=A:\Games\Skyrim\Mods\Bash Installers
;sInstallersData=A:\Games\Skyrim\Mods\Bash Installers
;sInstallersData=C:\Documents and Settings\Wrye\My Documents\My Games\Oblivion\Bash Installers\Bash
;sInstallersData=C:\Users\Wrye\AppData\Local\Skyrim\Bash Installers\Bash
;sInstallersData=C:\Users\Wrye\AppData\Local\Skyrim\Bash Installers Data


;--OblivionPath is the game directory (containing Oblivion.exe, TESV.exe, etc).
; A "normal" install of Bash will place the Mopy directory in your game
; directory. Use this argument only if you placed Bash outside of the game
; directory and the automatic detection and -g command line parameter fail to
; find the game. If using a relative path, it will be relative to the Mopy
; directory.
;sOblivionPath=C:\Games\Oblivion
;sOblivionPath=G:\Oblivion
;sOblivionPath=G:\Steam\SteamApps\common\Skyrim


;--User directory arguments.
; These arguments allow you to specify your user directories in several
; ways. These are only useful if the regular procedure for getting the user
; directory fails. And even in that case, the user is probably better off
; installing pywin32.


;--UserPath is the user profile path.
; May help if HOMEDRIVE and/or HOMEPATH are missing from the user's
; environment.
;sUserPath=C:\Documents and Settings\Wrye
;sUserPath=C:\Users\Wrye


;--PersonalPath is the user's personal directory ("My Documents"). Should be
; used in conjunction with either the -l argument or setting
; sLocalAppDataPath.
;sPersonalPath=C:\Documents and Settings\Wrye\My Documents
;sPersonalPath=C:\Users\Wrye\Documents


;--LocalAppDataPath is the user's local application data directory. Should be
; used in conjunction with either the -p argument or setting sPersonalPath
;sLocalAppDataPath=C:\Documents and Settings\Wrye\Local Settings\Application Data
;sLocalAppDataPath=C:\Users\Wrye\AppData\Local


;--SteamInstall Bash will try to detect if you have a Steam install but if it
; fails to properly detect it (or incorrectly detects that you do) you can
; set this to the desired setting.
;bSteamInstall=True
;bSteamInstall=False


; _____ _ _ _
; / ____| | | | | (_)
; | (___ ___ | |_ | |_ _ _ __ __ _ ___
; \___ \ / _ \| __|| __|| || '_ \ / _` |/ __|
; ____) || __/| |_ | |_ | || | | || (_| |\__ \
; |_____/ \___| \__| \__||_||_| |_| \__, ||___/
; __/ |
; |___/

[settings]

;--bResetBSATimestamps: Whether or not Wrye Bash should automatically set BSA
; timestamps. If enables, BSAs will be set to 1-1-2006 automatically. It is
; intended to prevent files in BSAs from overriding loose files, but ... do
; NOT use this for Oblivion if installed through Steam! Default is True.
;bResetBSATimestamps=True
;bResetBSATimestamps=False


;--bSkipResetTimeNotifications: Whether or not to skip notification about mod
; modification times reset by Lock Load Order and other load order
; corrections. The default is False, but if you find the alerts annoying,
; you can hide them.
;bSkipResetTimeNotifications=False
;bSkipResetTimeNotifications=True


;--bAutoItemCheck: Determines whether to automatically check new items in the
; Bashed Patch. Default is True.
;bAutoItemCheck=True
;bAutoItemCheck=False


;--bSkipHideConfirmation: Determines whether the hide confirmations are shown.
; Default is False.
;bSkipHideConfirmation=False


;--sSound*: if set plays that sound in the specified situation. Can be an
; absolute path or a relative path from the app dir. Default is empty (no
; sound).
; sSoundError: Bashed Patch build error
; sSoundSuccess: Bashed Patch build success
;sSoundError=.
;sSoundSuccess=.


;--bShowDevTools: Whether to show some menu options and StatusBar buttons that
; are really only useful for people programming Wrye Bash. Default is False.
;bShowDevTools=False


;--bEnsurePatchExists: Whether or not Wrye Bash should automatically ensure a
; Bashed Patch exists. Default is True.
;bEnsurePatchExists=True


;--sScriptFileExt: Is the extention that will be used for the exported scripts
; when running 'Export Scripts' (defaults to .txt).
;sScriptFileExt=.txt


;--iKeepLog: Is how much log to record- set to a number in between 0 and 4 with
; 0 being no log, and 4 being maximum logging (not fully implemented yet).
;iKeepLog=0


;--sLogFile: Where to save the log to, defaults to Mopy/bash.log
;sLogFile=Mopy\bash.log


;--sOblivionTexturesBSAName: use if you have renamed
; "Oblivion - Textures - Compressed.bsa" and are using BSA Redirection (Does
; not apply to Skyrim).
;sOblivionTexturesBSAName=.


;--s7zExtraCompressionArguments: if set to something other than Default adds
; these as command line switches for compressing with 7z. If you always want
; Solid on and a block size of 1mb you would specify: -ms=on -ms=1m
;s7zExtraCompressionArguments=-ms=on -ms=1m


;--bEnableSplashScreen: Use this to disable the startup splash screen.
; Default is True (splash screen enabled).
;bEnableSplashScreen=True


;--bPromptActivateBashedPatch: prompt to atcivate the Bashed Patch after it is
; built. Default is True (prompt).
;bPromptActivateBashedPatch=True


;--bWarnTooManyFiles: Use this to disable the warning on too many mods/bsas on
; startup. Default is True (warn)
;bWarnTooManyFiles=True


;--sSkippedBashInstallersDirs: Provide a list of directories, separated by the
; pipe symbol, |, to be skipped inside Bash Installers directory.
;sSkippedBashInstallersDirs=cache|categories|downloads|ModProfiles|ReadMe


; _______ _ ____ _ _
; |__ __| | | / __ \ | | (_)
; | | ___ ___ | | | | | | _ __ | |_ _ ___ _ __ ___
; | | / _ \ / _ \ | | | | | || '_ \ | __|| | / _ \ | '_ \ / __|
; | || (_) || (_) || | | |__| || |_) || |_ | || (_) || | | |\__ \
; |_| \___/ \___/ |_| \____/ | .__/ \__||_| \___/ |_| |_||___/
; | |
; |_|

[Tool Options]

;--Whether or not to show the various larger non core tool launcher segments.
;bShowTextureToolLaunchers=True
;bShowModelingToolLaunchers=True
;bShowAudioToolLaunchers=True


;--All tool launcher paths can be absolute paths or relative from the head of
; of the game folder (that's the one with your Oblivion.exe or TESV.EXE in
; it). A few Java programs also have matching entries for argument options.


;==================================================;
;=========ESM/ESP/LOD/NIF Tool Launchers===========;
;==================================================;

;sTes4GeckoPath=Tes4Gecko.jar
;sTes4GeckoJavaArg=-Xmx1024m

;sTes4FilesPath=Tools\Tes4Files.exe

;sTes4EditPath=TES4Edit.exe

;sTes5EditPath=TES5Edit.exe

;sSSEEditPath=SSEEdit.exe

;sFo4EditPath=FO4Edit.exe

;sTes4LodGenPath=Tes4LodGen.exe

;sNifskopePath=C:\Program Files\NifTools\NifSkope\nifskope.exe

;sTes5GeckoPath=C:\Program Files\Dark Creations\TESVGecko\TESVGecko.exe


;==================================================;
;===========3D Modeling Tool Launchers=============;
;==================================================;

;sArtOfIllusion=C:\Program Files\ArtOfIllusion\Art of Illusion.exe

;sAutoCad=C:\Program Files\Autodesk Architectural Desktop 3\acad.exe

;sBlenderPath=C:\Program Files\Blender Foundation\Blender\Blender.exe

;sGmaxPath=C:\GMAX\gmax.exe

;sMaxPath=C:\Program Files\Autodesk\3ds Max 2010\3dsmax.exe

;sMayaPath=C:\not\a\valid\path.exe

;sMilkShape3D=C:\Program Files\MilkShape 3D 1.8.4\ms3d.exe

;sMudbox=C:\Program Files\Autodesk\Mudbox2011\mudbox.exe

;sSculptris=C:\Program Files\sculptris\Sculptris.exe

;sSoftimage=C:\Softimage\Softimage_Mod_Tool_7.5\Application\bin\XSI.bat -mod

;sSpeedTree=C:\not\a\valid\path.exe

;sTreed=C:\not\a\valid\path.exe

;sWings3D=C:\Program Files\wings3d_1.2\Wings3D.exe


;==================================================;
;==========Texturing/DDS Tool Launchers============;
;==================================================;

;sAniFX=C:\Program Files\AniFX 1.0\AniFX.exe

;sArtweaver=C:\Program Files\Artweaver 1.0\Artweaver.exe

;sCrazyBump=C:\Program Files\Crazybump\CrazyBump.exe

;sDDSConverter=C:\Program Files\DDS Converter 2\DDS Converter 2.exe

;sDeepPaint=C:\Program Files\Right Hemisphere\Deep Paint\DeepPaint.exe

;sDogwaffle=C:\Program Files\project dogwaffle\dogwaffle.exe

;sGenetica=C:\Program Files\Spiral Graphics\Genetica 3.5\Genetica.exe

;sGeneticaViewer=C:\Program Files\Spiral Graphics\Genetica Viewer 3\Genetica Viewer 3.exe

;sGIMP=C:\Program Files\GIMP 2\bin\gimp-2.8.exe

;sGimpShop=C:\Program Files\GIMPshop\bin\gimp-2.2.exe

;sIcoFX=C:\Program Files\IcoFX 1.6\IcoFX.exe

;sInkscape=C:\Program Files\Inkscape\inkscape.exe

;sMaPZone=C:\Program Files\Allegorithmic\MaPZone 2.6\MaPZone2.exe

;sMyPaint=C:\Program Files\MyPaint\mypaint.exe

;sNVIDIAMelody=C:\Program Files\NVIDIA Corporation\Melody\Melody.exe

;sPaintNET=C:\Program Files\Paint.NET\PaintDotNet.exe

;sPaintShopPhotoPro=C:\Program Files\Corel\Corel PaintShop Photo Pro\X3\PSPClassic\Corel Paint Shop Pro Photo.exe

;sPhotobie=C:\Program Files\Photobie\Photobie.exe

;sPhotoFiltre=C:\Program Files\PhotoFiltre\PhotoFiltre.exe

;sPhotoScape=C:\Program Files\PhotoScape\PhotoScape.exe

;sPhotoSEAM=C:\Program Files\PhotoSEAM\PhotoSEAM.exe

;sPhotoshopPath=C:\Program Files\Adobe\Adobe Photoshop CS3\Photoshop.exe

;sPixelStudio=C:\Program Files\Pixel\Pixel.exe

;sPixia=C:\Program Files\Pixia\pixia.exe

;sTextureMaker=C:\Program Files\Texture Maker\texturemaker.exe

;sTwistedBrush=C:\Program Files\Pixarra\TwistedBrush Open Studio\tbrush_open_studio.exe

;sWTV=C:\Program Files\WindowsTextureViewer\WTV.exe

;sxNormal=C:\Program Files\Santiago Orgaz\xNormal\3.17.3\x86\xNormal.exe


;==================================================;
;=========General/Modding Tool Launchers===========;
;==================================================;

;sBSACMD=C:\Program Files\BSACommander\bsacmd.exe

;sEggTranslator=C:\Program Files\Egg Translator\EggTranslator.exe

;sISOBL=ISOBL.exe

;sISRMG=Insanitys ReadMe Generator.exe

;sISRNG=Random Name Generator.exe

;sISRNPCG=Random NPC.exe

;sMAP=Modding Tools\Interactive Map of Cyrodiil and Shivering Isles 3.52\Mapa v 3.52.exe

;sOblivionBookCreatorPath=Data\OblivionBookCreator.jar
;sOblivionBookCreatorJavaArg=-Xmx1024m

;sOBMLG=Modding Tools\Oblivion Mod List Generator\Oblivion Mod List Generator.exe

;sOBFEL=C:\Program Files\Oblivion Face Exchange Lite\OblivionFaceExchangeLite.exe

;sRADVideo=C:\Program Files\RADVideo\radvideo.exe

;sTabula=Modding Tools\Tabula.exe


;==================================================;
;======Screenshot/Benchmarking Tool Launchers======;
;==================================================;

;sFraps=C:\Fraps\Fraps.exe

;sIrfanView=C:\Program Files\IrfanView\i_view32.exe

;sXnView=C:\Program Files\XnView\xnview.exe

;sFastStone=C:\Program Files\FastStone Image Viewer\FSViewer.exe

;sWinSnap=C:\Program Files\WinSnap\WinSnap.exe


;==================================================;
;============Sound/Audio Tool Launchers============;
;==================================================;

;sABCAmberAudioConverter=C:\Program Files\ABC Amber Audio Converter\abcaudio.exe

;sAudacity=C:\Program Files\Audacity\Audacity.exe

;sMediaMonkey=C:\Program Files\MediaMonkey\MediaMonkey.exe

;sSwitch=C:\Program Files\NCH Swift Sound\Switch\switch.exe


;==================================================;
;=========Text/Development Tool Launchers==========;
;==================================================;

;sNPP=C:\Program Files\Notepad++\notepad++.exe

;sWinMerge=C:\Program Files\WinMerge\WinMergeU.exe

;sFreeMind=C:\Program Files\FreeMind\Freemind.exe

;sFreeplane=C:\Program Files\Freeplane\freeplane.exe


;==================================================;
;========Other/Miscellaneous Tool Launchers========;
;==================================================;

;sEVGAPrecision=C:\Program Files\EVGA Precision\EVGAPrecision.exe

;sFileZilla=C:\Program Files\FileZilla FTP Client\filezilla.exe

;sLogitechKeyboard=C:\Program Files\Logitech\GamePanel Software\G-series Software\LGDCore.exe

;sboss=C:\BOSS\BOSS.EXE

 

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