Archey6 Posted May 6, 2012 Share Posted May 6, 2012 So this is my code Scriptname Success extends quest Event OnInit() RegisterForUpdate(2) EndEvent Event OnUpdate() Debug.MessageBox("Success!!") EndEvent what I'm trying to do is have a message show saying "success" every 2 seconds, but this isn't working, i'm not sure what else i can do. Link to comment Share on other sites More sharing options...
LittleBaron Posted May 6, 2012 Share Posted May 6, 2012 If this script is the main script of a quest that is game-start enabled (and more often not it doesn't even need to be game start enabled :confused: ) it should work like you expect it to. Link to comment Share on other sites More sharing options...
Archey6 Posted May 6, 2012 Author Share Posted May 6, 2012 If this script is the main script of a quest that is game-start enabled (and more often not it doesn't even need to be game start enabled :confused: ) it should work like you expect it to. you're saying i have to attach the script to a quest? Link to comment Share on other sites More sharing options...
LittleBaron Posted May 6, 2012 Share Posted May 6, 2012 Yes, attach it to a script and check the 'Game Start Enabled' box. Fair warning: Make the new quest first and allow it to be created with a new ID, then open it back up and attach your script. Link to comment Share on other sites More sharing options...
Recommended Posts