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Too many mods - too far along to try to restart


takieda

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I've been adding mods upon mods trying to add a healthy level of realism to the game (some visual - mostly lore or reality based). I just updated a couple of mods as well, and suddenly, going back to Riverwood, everyone in Riverwood is attacking me. Ran off to Whiterun, and noone messed with me until I got to Dragonreach, went inside and the guards didn't care, but all the main characters suddenly attacked me. It seems like plot based characters suddenly hate me. At this point, I don't know what mod caused it, or if it was one of the few updates I did, as I've been running through dungeons for a bit.

 

My list of mods is as follows:

 

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I also have both SKSE and the scripting engine for iHUD

 

I just upgraded Scenic Carriages, from 0.2 to 0.4RC and UFO from 1.2 to 1.2a. Also, using UFO I added a couple of Whiterun Guards before heading into some dungeons for extra protection. I was also using Necromancer's Robes at one point to help with restoring magicka.

 

I've tried dismissing the whiterun guards, and removing and even dropping the robes, and any stolen merchandise that I had, all well away from civilization, and I still get attacked. Only other thing I think it might be related to is the Fight or Fly mod, as most times I get attacked, after a bit of fighting, they stop fighting and "surrender", which I usually replied to by killing them (if I don't, and let them heal a bit, they attack again, until I drop their life back down to next to dead and they stop attacking again). As a result, it says I have a bunch of assaults on my record but no crimes committed or bounties placed, so I don't really know what's happening at this point.

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  On 5/6/2012 at 7:53 AM, takieda said:

I've been adding mods upon mods trying to add a healthy level of realism to the game (some visual - mostly lore or reality based). I just updated a couple of mods as well, and suddenly, going back to Riverwood, everyone in Riverwood is attacking me. Ran off to Whiterun, and noone messed with me until I got to Dragonreach, went inside and the guards didn't care, but all the main characters suddenly attacked me. It seems like plot based characters suddenly hate me. At this point, I don't know what mod caused it, or if it was one of the few updates I did, as I've been running through dungeons for a bit.

 

My list of mods is as follows:

 

  Reveal hidden contents

 

 

I also have both SKSE and the scripting engine for iHUD

 

I just upgraded Scenic Carriages, from 0.2 to 0.4RC and UFO from 1.2 to 1.2a. Also, using UFO I added a couple of Whiterun Guards before heading into some dungeons for extra protection. I was also using Necromancer's Robes at one point to help with restoring magicka.

 

I've tried dismissing the whiterun guards, and removing and even dropping the robes, and any stolen merchandise that I had, all well away from civilization, and I still get attacked. Only other thing I think it might be related to is the Fight or Fly mod, as most times I get attacked, after a bit of fighting, they stop fighting and "surrender", which I usually replied to by killing them (if I don't, and let them heal a bit, they attack again, until I drop their life back down to next to dead and they stop attacking again). As a result, it says I have a bunch of assaults on my record but no crimes committed or bounties placed, so I don't really know what's happening at this point.

 

It is the MOD WAR ZONES...deactivate it problem over.

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  On 5/6/2012 at 8:05 AM, williamgolleher said:
It is the MOD WAR ZONES...deactivate it problem over.

I just tried that, loaded an earlier save point, close to Riverwood (before being attacked by any of the major characters), and I still got attacked. I do like that mod, at least what I've seen of it. I'd hate to see it go, but other mods are certainly more important to me than that one. Is there a console command where I can reduce everyone's aggression to me so I can retest this?

 

Thanks very much for the very fast reply, btw :)

Edited by takieda
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Okay, problem seems to have been resolved now. If so, it was Warzones - I completely turned it off, then removed it, but the characters were still attacking me. So I started reading through the comments in Warzones and, though I never really saw a solution, I did notice Warzones talking about doing a "clean install" which was to turn all mods off, then wait for three days, saving throughout, etc.. So I decided to use the same philosophy for a "clean" removal. Basically, went into a small indoor space, and slept for 3 days (no small task thanks to Total Realism - heh). Finally went back to Riverwood and no attacks, so all is well, though I have experienced one solid crash (requiring a complete shutdown of the PC and restart - no CTD, just totally froze up, except the sounds).

 

Anyways, things are working again, but it makes me wonder what the problem with Warzones is, as the developer swears its not *HIS* mod that causes breakages... maybe I accidentally hit someone from the wrong faction in one of the wars? who knows.

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Another Life and Water should be at the bottom of your load list according to the forums/readmes. I also read that Another Life is pretty much incompatible with Basic Needs. I *think* I read that Civil Unrest (which I use also) is incompatible with mods that make changes to the gaurds, but I'm not sure. Check that one out and whether UFO is or not. I have Civil Unrest, UFO and Another Life running together in a stable game, but Life and WATER load last (I had to get rid of the get wet effect) and UFO loads pretty close to the bottom, too.

 

I had the *other* basic needs mod going and my game started crashing. I never did figure out if it was because of incompatibilities with that one specifically or not but I decided not to put it back in after I reinstalled because I didn't want to tempt fate. I also ended up having to start my game over and ditching my old saves.

 

You may also have navmesh issues.

 

The sad thing is this, though... even if you do get all your mods working and stable.. your game might still have these issues, you could still have to bite the bullet and restart if your current saves have gotten corrupted from the scripts, etc. I read that the scripts get stored in the save game which means that any mods you have that have scripts, even if you remove them, those save games are still running the scripts.

 

I could be wrong about that, though, but if I am, I'm sure someone will say so.

 

Also, with Civil Unrest, the warzone at Redoran Plains freezing or crashing is apparently common. I have the freezing issue because it's such a large battlezone and so many npc's get involved. I just avoid that area. That is the only issue I've run into with my current setup.

 

Under the spoiler is my mod list. The only thing different from my actual load order is that I have WATER then Live Another Life at the very bottom of the list and Cozier Villages after all the whiterun mods. Also, Shrine of Azura LOD fix isn't active currently as BOSS told me it's included in USKP.

 

 

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PS

With Another Life, if you choose the bandit option, it assigns you to the bandit faction at the beginning then takes that marker off you once you join another faction or (I believe) pay your bounty. Maybe something like that is the problem? If you're a bandit, most other bandits in your hold won't attack you AFAIK, until after the faction change. Personally, if it were me, I'd start with all the mods that change the AI's of the NPCs.

Edited by eternalautumn
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