DredDarkwater77 Posted May 6, 2012 Share Posted May 6, 2012 I would greatly appriciate any help I can get learning how to make these respawn. I have no exp writing script but am happy to learn if you can point me in the right direction. Link to comment Share on other sites More sharing options...
Ghaunadaur Posted May 6, 2012 Share Posted May 6, 2012 I would greatly appriciate any help I can get learning how to make these respawn. I have no exp writing script but am happy to learn if you can point me in the right direction. I also had this problem when modding a house. The problem was, that the whole cell's encounter zone was set to 'noresetzone', so normally nothing will respawn within the house. So I changed the EZ of these particular objects (hanging stuff) to another, with the result that it respawned immediately just by leaving and entering the house. That's not what I wanted, so I added a simple disable-enable-script with time delay. Something like this: Scriptname newScript extends ObjectReference import utility int property TimeToReset auto Event OnActivate(ObjectReference player) disable() utility.WaitGameTime(TimeToReset) enable() EndEvent Link to comment Share on other sites More sharing options...
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