Salusasecondus Posted May 7, 2012 Share Posted May 7, 2012 There are a few ideas i have and believe everyone would appreciate this! First of all at 8am every morning the citizens crowd and watch the morning's executions and this behaviour will be incorporated around their normal routine.A prisoner will spawn and be executed, the body replaced the following day and a new prisoner spawned. it would be amazing for immersion. secondly, saving the escorted stormcloak prisoner / Thalmor prisoner will allow that npc to be recruited as a follower. The follower can die but can be found and rescued again. more savings, more followers. Finally followers that can die but are replacable!! thirdly, More prisoners can be found in jail! stormcloak in imperial territories, imperial in stormcloak territories. Prisoners will change as soon as main quests changes ownership of town. However these prisoners can also be saved and recruited and are replaceable. Prisoners are replaced 24 hours even if rescued prisoner is still alive, meaning you can make an army potentially. you also have option to free them in which they will just run towards the nearest stormcloak / imperial camp and join their numbers. Fourth request;If your bounty is too high you get the death penalty. Once captured you are in your cell and when you go to sleep instead of spawning outside and free, you spawn infront of a crowd at 8am, and YOU take the spawning prisoners place and will get killed.Just like marriage, player's friends and spouse will appear to watch but will not interrupt execution.There are 2 ways to save yourself!!Option 1) Break out of jail by normal means.Option 2) If you have companions assosiated with you (i.e need to still be dismissed) they will spawn at pre-determined vantage points in the town and become hostile towards the town guards. This will interrupt the executioner's planned action and instead will just become hostile towards you, same as the guards. You can then fight your way out of town with your companions. For immersion purposes there is a delay, enough time for your character to loom at the angry crowd.Your players 'frieds' and 'spouse' will not join your companions in killing guards nor will they be hostile. They will simply run out of town and return home (and be a part of a seperate faction temporarily so they dont get angry at yo killing guards etc) ALSO, any form of hostility willl interrupt executioner's planned beheading of you. Reason for this is in the event a dragon appears (likely with dangerous dragons) you can be saved all over again just like helgen, except guads will still attack and try and kill you (not like helgen) Link to comment Share on other sites More sharing options...
Korodic Posted May 7, 2012 Share Posted May 7, 2012 This actually could be doable methinks. Though I'm too invested into something else to do it. Link to comment Share on other sites More sharing options...
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