Charan666 Posted May 28, 2018 Share Posted May 28, 2018 Right.So I tried to make it less desirable to drink potions mid combat (White Raffard Decoction + White honey spam?) so that drinking a potion or white honey would cause Geralt to get briefly drunk (for like 20 seconds). I've been editing both:Effects_potions xmldef_item_alchemy_potion by adding <a>alco_toxicity</a> in item abilities (similar like alcoholic beverages have)that didn't work. So I tried a little more extreme things like adding some alcohol tags, causing them to act additionally as beverages that induce wellhydrated effect. Nothing works. Screen get's blurry and drunk for a mere second and then goes back to normal as usual. I'm at loss here. Any smart guy/girl have any idea what am I doing wrong? Why I'm unable to get drunk from drinking potions? Link to comment Share on other sites More sharing options...
Recommended Posts