turbosnowy Posted May 7, 2012 Share Posted May 7, 2012 Just wondering if anyone knows how to make sure any armour items made are placed in the correct spot in the inventory window - sometimes they can appear too low down etc? Does the armour need to have Y axis altered in Nifskope or something else? Any ideas welcomed :) Cheers. Link to comment Share on other sites More sharing options...
LittleBaron Posted May 14, 2012 Share Posted May 14, 2012 Turbosnowy, If you look at a .nif (that represents something that can go into inventory) in Nifskope, you will see a node called the BSInvMarker. In the picture below this is highlighted and the block details are open. You can see in the block details that there is XY & Z rotation possible, and also the ability to 'zoom'. You can mess with those until you get your armor to show up properly in the inventory. If you made this armor 100% from scratch and did not import it into an existing armor ground model .nif, you might need to attach the BSInvMarker node manually. http://i125.photobucket.com/albums/p76/lesfleursmal/INV.jpg Link to comment Share on other sites More sharing options...
aruless Posted May 15, 2012 Share Posted May 15, 2012 My thanks an kudos to you LittleBaron i was in need of this too, tksm. Link to comment Share on other sites More sharing options...
turbosnowy Posted May 15, 2012 Author Share Posted May 15, 2012 Indeed many thanks for your helpful response! Link to comment Share on other sites More sharing options...
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