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Conversation text moves too fast


dutzan

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I've downloaded and installed the Sea Of Ghosts quest mod and when I tried to start it, I went to talk to Rognar but the conversation subtitles were just flashing too fast, all of them in a second. Just like they did with Esbern in the main storyline of the game. I figured maybe I installed the mod wrong since I did it manually, so I un-checked it in the data files, deleted the files and downloaded the nexus mod manager and installed through that. Tried the quest again, still same thing. Then I installed the unofficial Skyrim Patch hoping that might solve it, but it didn't.

 

So does anyone know what could cause this problem or any way to solve it?

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Edit Better solution in the next post :D

 

I've downloaded and installed the Sea Of Ghosts quest mod and when I tried to start it, I went to talk to Rognar but the conversation subtitles were just flashing too fast, all of them in a second. Just like they did with Esbern in the main storyline of the game. I figured maybe I installed the mod wrong since I did it manually, so I un-checked it in the data files, deleted the files and downloaded the nexus mod manager and installed through that. Tried the quest again, still same thing. Then I installed the unofficial Skyrim Patch hoping that might solve it, but it didn't.

 

So does anyone know what could cause this problem or any way to solve it?

 

We used to have to use generic silence mp3's to slow down non voiced dialogue in our mods, I am looking into it now for my own work, and will post anything I find.

 

-edit

 

Silent MP3's for oblivion still work for mod makers, as they are just mp3's of silence you drop in rather than voice, nobody has uploaded a resource for skyrim yet but its the same thing. I found no other way of universally slowing down the dialogue without using silence yet however.

 

http://oblivion.nexusmods.com/downloads/file.php?id=4591 - is the link

 

Doesn't help you directly unless you'll be doing that yourself to correct the error, but indirectly if you recommend them to the mod maker it might.

Edited by Markmid
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Aha!! Found a solution

 

There is a mod for this here which gives all silent dialogue, even custom modded stuff, an 8 second timer.

http://skyrim.nexusm...le.php?id=14884

 

Won't fix long dialogue but small and medium will be fine. Enjoy!

 

Please note you'll also need the script extender it requires on its page, which you can then run skyrim through, lots of advanced mods use that. The nexus mod manager can use it also from where you click the drop down icon to launch the game.

Edited by Markmid
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