Scourgor Posted May 30, 2018 Share Posted May 30, 2018 Hey there. I have noticed a few existing mods that change the default parts for building robots. For example, changing it so that instead of a robot starting with Protectron Legs, it starts with a Mr Handy Thruster by default. I was wondering how this is done. Put simply, I usually build a lot of robots, often acting in different roles in the settlements, such as farming robots, guard robots, and the like. My guard robots are often upgraded almost entirely the same way, but when building a dozen or so, especially at multiple settlements, it becomes a chore to build each one part by part after a while. Could it be done that I simply make it so that for example, the default head would start as a fully upgraded Assaultron Laser head, along with all the other parts having their defaults changed? For those who might say this is cheating, I don't mind cheating on this playthrough, and to balance it out, if need be, I could always change the amount of parts needed to make these "pre-built" robots to massively increase the amount. For another idea too, that takes this idea a little further, though I can understand if this might not be possible. Would it be possible to create multiple copies of the Robot Workbench, one that makes "pre-built" farmer robots, one that makes "pre-built" guard robots etc.? I hope that all makes sense? And thanks in advance, if anyone can point me in the right direction? Link to comment Share on other sites More sharing options...
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