Jump to content

Recommended Posts

Posted
I'd like to get a texture to kind of scroll across the surface of a flat mesh, like water but without all the extra game engine baggage. I checked out the EffectShaderProperty but can't really figure it out. If anyone has done something similar, I'd appreciate any help you could give. Thanks!
Posted

I'd like to get a texture to kind of scroll across the surface of a flat mesh, like water but without all the extra game engine baggage. I checked out the EffectShaderProperty but can't really figure it out. If anyone has done something similar, I'd appreciate any help you could give. Thanks!

 

Hi, in the vanilla alchemyworkstation.nif is a "flowing" liquid which I think is quite similar to what you're searching for. There's a BSLightingShaderPropertyFloatControllerused, may this will point you to the right direction?

Cheers.

Posted
Thanks for the tip! So far I can't get it to animate for me, but at least it's a path to try.
Posted
Ureka! It works! Just had to attach it to a constant animation. Thanks again, KUDO already given :biggrin:
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...