RavenX13 Posted June 2, 2018 Share Posted June 2, 2018 Setting up my mod list using Mod Organizer 2 and I'm running into a bit of an issue. I enabled some mods and when I tried to run loot, I got this message:Cyclic interaction detected between "Subtle but Classless - Imperious.esp" and "Immersive Citizens - AI Overhaul.esp". Back cycle: Immersive Citizens - AI Overhaul.esp, Convenient Horses.esp, Imperious - Races of Skyrim.esp, Subtle but Classless - Imperious.espAny tips on what I could do to fix this so loot can work properly? Link to comment Share on other sites More sharing options...
RavenX13 Posted June 2, 2018 Author Share Posted June 2, 2018 (edited) I have determined that it is Immersive citizens - AI overhaul causing the loop. How might I fix this? Edited June 3, 2018 by RavenX13 Link to comment Share on other sites More sharing options...
Algabar Posted June 3, 2018 Share Posted June 3, 2018 The most likely explanation is that you set up conflicting rules in LOOT. A "cyclic interaction" would e.g. be, if you set up a rule for mod B saying "load moad B after mod A", while you already have a rule for mod A saying the contrary: "Load mod A after mod B". So now LOOT has two contradicting rules and doesn't know waht to do. In your case, there seem to be several mods involved. What this means: You probably set up conflicting user meta data for one or more of these plugins. What you can do: 1. Decide, in which order you want to have the plugins involved loaded. Maybe write it even down.2. Go through the "user meta data" tabs for all plugins involved and change the data accoring to the list you made before. In general: Be careful with changing "user meta data". In most cases, it's best to just let LOOT do its thing. If the result really isn't what you wanted, change the meta data of as few files as possible... Link to comment Share on other sites More sharing options...
Recommended Posts