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squidge316

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Omg. So frustrating.

 

I want to create some new masks for skyrim, using the dragon priest helms as a base. All I want to do is combining some new meshes, maybe adding some horns, hoods and feathers to the base mesh in nifskope.

 

They appear in nifskope, but do not appear in CK or in game.

 

It must be the skinning, the bDismemberSkinInstance.

 

I know its posible to combine several static meshes, but is it possible to combine armor/clothing too? Or do I have to cut my losses and get SDSMax (because I tried to make a new mesh in Blender and the nif export constantly fails)

 

Can anynone please help?

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