spear3 Posted July 17, 2008 Author Share Posted July 17, 2008 ok if i isolate the gridpoint the move to a completely different one. i dont know how to d AI packages other than to make them sell stuff. PLEASE gimme an IM on AIM: Daedricdreamer or MSN: [email protected] Link to comment Share on other sites More sharing options...
QQuix Posted July 17, 2008 Share Posted July 17, 2008 For moving to an Xmarker do as follows: Place an Xmarker in the place you want them to go and stay (Xmarker is almost at the end of the WorldObjects>>Static) In the NPC window, click AIIn the AI window: if there are packages in the AI Package List right click each one and choose DeleteThen right click anywhere in the AI Package List and choose NewWrite some name in the ID fieldChoose Travel in Package Type dropdown listCheck Offer Services (so they can sell stuff)Check Skip Fallout Behavior (so they don’t start conversation)In the Location Tab, check Near Reference and point the Ref to your XMarker (maybe Near Editor Location would work better. Then you don’t need the XMarker. I never used it, so I don’t know if it works)Either way, Radius = 0 I hope I didn’t forget anything [EDIT] Better make a copy of your .esp before doing this (just in case you do something wrong and want to start over) Link to comment Share on other sites More sharing options...
jaysus Posted July 17, 2008 Share Posted July 17, 2008 @targetsin the ai window you can also select somin like "place marker at camera/viewport" or somin which places such a marker where you are... or just hit select reference in window and you can select quite alot of stuff that just lays around Link to comment Share on other sites More sharing options...
spear3 Posted July 17, 2008 Author Share Posted July 17, 2008 i cant, i try to drag an x marker onto the render window but nothing happens again i would appreciate someone welling to IM me there in a previous reply Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.