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Request: Automatron Turret and Robot Salvage mod


immortalfrieza

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I was walking around the wasteland and fighting turrets and robots and the thought occurred to me, "why do I have to destroy all these perfectly good turrets and robots?" Thus I thought up this. I was thinking that there could be a mod that allows the player to use the Robotics Expert perk to deactivate turrets (so this mod would have to alter it so Robotics Expert would work on turrets too) and robots, then pack them up, lug them to a settlement, and put them back together and use them as defenses and automatrons respectively. I'd say turrets would probably weigh 50 at least while robots would be at least 100 for like the Protectron and and go up for the bigger ones.

 

The turrets could probably just be placed in the workshop inventory of a settlement or the box interacted with in the player's inventory while in a settlement and then it would just be added to the defense inventory for the workshop interface and the player could place them as if they had just built a turret and stored it. The robot boxes would need a Robot Workbench to unpack and assemble, then just select a box in the interface and you'd get a bog standard robot of the type of the box (a protectron box gives a generic protectron, a sentry bot box a generic Sentry bot, etc. I don't know how this would work with those mix and match automatron enemy robots) with factory mods already installed as though you'd decided to build a standard Robobrain or Protectron or whatever but without having to spend the resources to make one from scratch.

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