Deleted9060408User Posted June 4, 2018 Share Posted June 4, 2018 I am just looking for a single spell.Looking for a buff that while active, any ability that typically drains stamina will instead drain magicka. Looking into making a caster with bound weapons and the skins for armor but would like a way to do it without having to spread the stats between Magicka and Stamina. Having a buff that would allow for Magicka to be used as Stamina would fit that theme pretty nicely. So far using the Apocalypse Mod and the Magic Scaling Mod so spells and bound weapons scale with skill levels. Link to comment Share on other sites More sharing options...
SeraphimKensai Posted June 4, 2018 Share Posted June 4, 2018 I imagine that it would be pretty simple to script a spell effect that checks your stamina, and if it is low convert by removing some Magicka and adding stamina in it's place. If I recall correctly, Phendrix Magic Evolved did the reverse so someone could fuel spells with stamina when Magicka was depleted. I would suggest checking that, otherwise spend 10 minutes or so on a quock script to do what you're looking for. Link to comment Share on other sites More sharing options...
Deleted9060408User Posted June 4, 2018 Author Share Posted June 4, 2018 (edited) I imagine that it would be pretty simple to script a spell effect that checks your stamina, and if it is low convert by removing some Magicka and adding stamina in it's place. If I recall correctly, Phendrix Magic Evolved did the reverse so someone could fuel spells with stamina when Magicka was depleted. I would suggest checking that, otherwise spend 10 minutes or so on a quock script to do what you're looking for.Debating on trying sometime. Figure I have mods that allow the bound weapons to scale and the armor spells should be fine, could come up with a pure caster build and still be able to use the bound weapons with that enchant without running out of stamina in a second or so. Could stack Health and Magicka without being completely useless when I went bound weapons. Find hard to justify the magicka already with how you can make spells free. Looked for mods that changed the enchant from reduce cost to increase damage so I could enchant for increase damage and regen. Figure I will find one that does that eventually without redoing everything else too. Edited June 4, 2018 by Guest Link to comment Share on other sites More sharing options...
SeraphimKensai Posted June 5, 2018 Share Posted June 5, 2018 Another idea for a work around if you don't want to invest in stamina but want to be able to use bound weapons well, you could modify the spell effects on them to give you some stamina Regen while the spell is in effect to compensate for the extra need for stamina. Link to comment Share on other sites More sharing options...
Deleted9060408User Posted June 5, 2018 Author Share Posted June 5, 2018 Another idea for a work around if you don't want to invest in stamina but want to be able to use bound weapons well, you could modify the spell effects on them to give you some stamina Regen while the spell is in effect to compensate for the extra need for stamina. True, but mainly just want the ability to use Magicka as stamina to have a sense of scaling to it. So the more Magicka I have, the more stamina I effectively have with it active. Plus would have the advantage of having the Magic Regen enchants on gear effecting it as well. Link to comment Share on other sites More sharing options...
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