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Inquisition Soldier Uniform Texture Glitch


unniebee

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I'm trying to create matching uniform mods to go with my Faction Recolors mods, and I'm running into a really strange bug. For some reason, when I load up my mod, some, but not all, of the Inquisition soldiers turn bright orange.

 

Image 1

Image 2

 

My mod edits all of the diffuse maps and blacks out all of the tint maps within da3/factions/inquisition/appearances/uni_hm_inquisitor/textures, except for the formalwear maps. I did not touch the spec or normal maps. As far as I can tell, no Inquisition soldiers use any texture assets from anywhere else.

 

This is driving me insane. It should be a really easy texture recolor but I can't figure out where this weird orange tint is coming from, or why it's only affecting the heavy and medium (I think) armors! Scout Harding looks fine, as does the light armor, so I am at a complete loss. If anyone has any ideas, I would really appreciate the help!

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Hey, so I figured this out! In case anyone else has this issue, here's what happened:

 

I had exported and extracted one of the tint files, flood-filled the entire thing with black, and then re-saved as a .dds. The original tint file did not have a visible alpha channel, but somehow when I saved it, a solid white alpha channel got added, tinting everything on that texture with the weird orange color.

 

All I had to do was re-open my blank tint map, go to the alpha channel only, flood-fill it with black, and re-save. When imported, it did what it was supposed to do - it removed all material tinting from the uniforms.

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It added an alpha channel because you saved it as DXT 5. You should always save it in the same type. So if the original image was DXT 1 (no alpha), then you save in that. You can see the image type in the Mod Maker asset preview when you preview the image. It states image size as well as type. If it's supposed to be DXT 1, you will also lower the file size, which is always a plus. Since you blacked out the tint file and basically aren't using it at all, you can also reduce file size further by resizing the image to 256 or something; that will also cut down on the final size. Edited by nightscrawl
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