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[LE] Combining and modifying vanilla models.


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Hello,

 

Whenever I play skyrim, I always end playing a paladin type character. The concept of a divine warrior seems so attractive to me. So most of the time I use the robed steel plate armour mod from MadCat221. The problem that I have though is that the only headgear that goes well with it are the novice, apprentice and adept mage hoods and the steel plate helmet looks a bit out of place.

 

So I thought that I could give a go at making a headgear that goes well with it by combining the steel plate helmet with the different mage helmets. The problem though is that I cannot figure out how to open the models in blender. I know that bethesda games use .nif files but I can't figure out how to load them. I've read a few tutorials saying that I need the blender nif plugin but nowhere does it say how to install it.

 

Is there any other way to modify models with blender because it seems like I've hit a wall.

 

EDIT : Nevermind I figured it out. I didn't realise you installed it in blender from the .zip file itself.

Edited by Albalrogue
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