DivineAurora Posted June 7, 2018 Share Posted June 7, 2018 After watching lots of Shadiversity things, like: I really would like to see a mod or mod set (for each city and major castle at the very least, preferably also a mod for various towers and abandoned castles and the like scattered throughout Skyrim in the long run). Except for fixing some terrain to comply with the laws of physics like a certain arch, since I'm generally assuming Skyrim's terrain isn't all that magical (some exceptions might be allowed like for Dwemer Ruins or Winterhold where the magic is more strongly implied), I'd prefer to minimize changes to the terrain in favor of changes to city designs to take into account the terrain, possibly shifting the cities a little or making a little space in the terrain by shifting some nearby mountains a tad or something, but for the most part, focusing on changing the buildings instead of the terrain, except where the locals might actually be able to change the terrain themselves by quarrying it away or digging or the like. But generally, I'd like cities and castles and such to have proper practical designs for realistic cities and castles and such, with proper fortifications, actual paths for the guards and such to patrol them and stand watch and such (and altered NPC pathing to take advantage of this, possibly including increases in the number of generic guard NPCs to take advantage of the special edition's increased ability to handle more NPCs at once due to the engine improvements). Designs that might as well have been done by Shadiversity, or at least would get his seal of approval, and include needed things like windows, lighting bits, sewage and trash routes, etc. beyond just the fortification elements if possible. Also fixing up some traits of the vanilla homes including DLC like hearthfire and dragonborn for practical elements like kitchens and making sure basements and indoor smithing areas have places for the smoke from fires can go and feasible ventilation and lighting setups. This might require some tweaks to some key civil war storyline bits as well, since improved fortification designs might make some missions need various little changes to the routes you can follow and that the NPCs follow and where blocked off bits and rubble might be found, and various other NPC pathing issues, but I think it would be worth it, and make the cities and castles and such far more immersive and lived-in-feeling. Link to comment Share on other sites More sharing options...
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