KillerBee256 Posted May 11, 2012 Share Posted May 11, 2012 (edited) Hello everyone, I'm working on a small submod for RFCW. I'm trying adapt Nevada skies to fallout 3 areas, what I've done is create a plug in that changes the climates in fallout 3 areas to NV climates so that they will replaced by Nevada Skies when that mod is activated. So far it works well except for one area the main wasteland cell, the sky has this glare I can’t figure out how to remove and the green tint remains too. Anyone have any ideas?Edit an example of what I'm facinghttp://steamcommunity.com/profiles/76561197983262481/screenshot/541801168782416447?tab=publichttp://steamcommunity.com/profiles/76561197983262481/screenshot/541801168782412449?tab=public Edited May 11, 2012 by KillerBee256 Link to comment Share on other sites More sharing options...
Recommended Posts