Jump to content

Open Community  ·  10 members

BattleTech

Recommended Posts

Posted

Which, if any, of the following are currently possible to do (listed here in order of my perceived difficultly in implementation):

 

1) Changing the cost of existing abilities based upon factors like what skills a pilot has

2) Adding requirements to existing morale abilities (such as what skills a pilot has)

3) Adding new morale abilities at all and have them display in the UI

4) Adding new morale abilities that would:

a) Increase movement distance for a turn (would be nice for a pilot/scout)

b) Remove a sensor lock on a team mate (would be nice for a tactician)

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...