piecheese10 Posted June 7, 2018 Share Posted June 7, 2018 So, I'm trying to modify the textures for Atom's Judgement, but I can't find the material file or texture file for the green cracks on the front of the weapon. Does anyone know where that particular file is? Also, on a semi-related note, is there a way to convert material files to jpg or png? Link to comment Share on other sites More sharing options...
ehtyeci Posted June 8, 2018 Share Posted June 8, 2018 The glow is generated using "Textures\Effects\Gradients\BloodGlow02Grad.dds" fed into the mesh "GlowCracks001:1" as greyscale texture. When set as greyscale, the color comes from "Emissive Color" in the shader node.Note that not all meshes use a material file - some meshes, like the "GlowCracks001:1" uses a texture directly in the BSLightingShaderProperty node, and does not reference to an external material file. You will know a material file is used when the shader node explicitly shows a material path in its name. Material files do not contain textures themselves, but point to other texture files. You can view a material file using Material Editor by ousnius. https://www.nexusmods.com/fallout4/mods/3635/ You can use Gimp, Photoshop, Paint.NET (with bc7 support), Compressonator, DirectXTex, NvTT, among others to convert to and from dds. Link to comment Share on other sites More sharing options...
Recommended Posts