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JIPS Command & Command blank face bug


eGoFalconv2

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I have been using JIPS Command & Control for a while now and have never had this issue forever and after weeks and weeks of no comments from the dev of the mod i'm here asking for your guys help and hoping you can help me fix this stupid bug.

So as you can see in the picture below my companions images are all there except for Dogmeats

Things i've tried

1, Uninstalling and reinstalling using NMM

2. Deleting the mod completely and reinstalling it from scratch.

3. Messaging the Dev on his "post" section with no response which is what I thought since the mod is fairly old now so i'd understand if he doesn't support the mod anymore.


If anyone knows how to either fix the bug or add my own image of Dogmeat in place of the blank face i'd be grateful

Image of bug: https://prnt.sc/jt54jj


Afterthought: As I was writing this post I thought maybe Dogmeats face isn't supported since TTW is a mod but then Charon and all the other TTW companions wouldn't be supported either right?

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Not something I have dealt with before, but my initial guess would be "Dogmeat's" image is not in the correct size/format as the others. Have you compared it's specs against those of another added head such as "Willow"? Any reasonable image viewer (such as Irfanview) should be able to give you the details.

 

-Dubious-

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Not something I have dealt with before, but my initial guess would be "Dogmeat's" image is not in the correct size/format as the others. Have you compared it's specs against those of another added head such as "Willow"? Any reasonable image viewer (such as Irfanview) should be able to give you the details.

 

-Dubious-

I'm not exactly sure how to do that, i'm sorry.

 

could you go into a little more detail? I downloaded the program and opened the image in it

 

Thank you very much, I appreciate it

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You will first need to locate the headshot image in the mod you are using as your guideline (such as "Willow"). Use this image as your "template".

* Note the path to that "template" image. You will need to place your image in a similar location under the standard game folders..
* <Right-Click> on your "template" image file, and select "Open with ..." and choose IrfanView. (Note: If you set up the app to have "image files" associated with it, then you can just <double-click> on the image.)
* In IrfanView, select the "Image" menu.
* The first entry is "Information". This will show you all the specs for that image.
* Primarily you want to make note of:
* Compression
* Resolution
* Current size.
* Current colors
* Anything obviously different in the "template" than in your image.

Once you have determined what your template specs are, you need to open "Deadmeat's" image in IrfanView.
* The "resize/resample" entry in that same "Image" menu will enable you change any of those specs and re-save the image with a new name. (That will enable you to move or rename your original image, and then you can rename the newly saved one to what you intend to include in your mod.)

 

-Dubious-

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