Robeloto Posted June 10, 2018 Share Posted June 10, 2018 I am running both Beasts of Tamriel and Immersive Creatures special edition. I''ve only met a few from each mod and I have been almost over the whole map. Is there a list to spawn different creatures from the mods? I just want to be sure everything is working. Active Mods• 00 Skyrim.esm• 01 Update.esm• 02 Dawnguard.esm• 03 Hearthfires.esm• 04 Dragonborn.esm• 05 Unofficial Skyrim Special Edition Patch.esp [Version 4.1.3b]• 06 Sneak Tools.esp• 07 Falskaar.esm• 08 ApachiiHair.esm• 09 Cutting Room Floor.esp [Version 3.0.7]• 0A SMIM-SE-Merged-All.esp• 0B SMIM-SE-FarmhouseFlickeringFix.esp• 0C Rebalanced Encounter Zones.esp• 0D FastTravelSpeedMultiplier.esp• 0E Realistic-Voice.esp• 0F FNIS.esp• 10 Celtic_Music_In_Skyrim_SE.esp • 11 Celtic_Music_In_Skyrim_SE_Dungeon.esp• 12 ImprovedCombatMusic.esp• 13 VISPatch-Falskaar.esp• 14 TESGLoadingScreens.esp• 15 EnhancedLightsandFX.esp• 16 ValdacilsItemSorting.esp [Version 1.0.0]• 17 Sneak Tools Vanilla Hoods.esp• 18 Sneak Tools Vanilla Masks.esp• 19 Lethal Traps.esp• 1A SkyUI_SE.esp• 1B SkyHUD.esp• 1C Landscape Fixes For Grass Mods.esp• 1D Skyrim Immersive Creatures Special Edition.esp [Version v6.6a]• 1E Obsidian Weathers.esp• 1F BlendedRoads.esp • 20 MajesticMountains.esp• 21 Beasts of Tamriel.esp• 22 Phenderix Magic World.esp• 23 Ordinator - Perks of Skyrim.esp• 24 Wildcat - Combat of Skyrim.esp• 25 Guards Attack Hostiles.esp• 26 FNISspells.esp• 27 dD - Enhanced Blood Main.esp• 28 dD-Medium Script Range.esp• 29 dD-No Screen Blood.esp• 2A dD-Larger Splatter Size.esp • 2B VISPatch-Ordinator.esp• 2C icepenguinworldmapclassic.esp• 2D Rebalanced Leveled Lists - Lite.esp• 2E MajesticMountains_Moss.esp• 2F Immersive Patrols II.esp• 30 ForgottenCity.esp• 31 VISPatch-ForgottenCity.esp• 32 DiverseDragonsCollectionSE.esp• 33 Veydosebrom - Grasses and Groundcover.esp• 34 Better Vampires.esp• 35 MBWSAmalia.esp• 36 Landscape For Grass Mods -Immersive Citizens PATCH.esp• 37 TKDodge.esp• 38 Edhildils Giant Families.esp• 39 AmazingFollowerTweaks.esp • 3A Facelight.esp• 3B Open Cities Skyrim.esp• 3C Immersive Citizens - AI Overhaul.esp• 3D Relationship Dialogue Overhaul.esp• 3E VISPatch-RelationshipDialogueOverhaul.esp• 3F Realistic AI Detection 2 SE Lite.esp• 40 ELFXEnhancer.esp• 41 VISPatch-ImmersiveCitizensAI.esp• 42 Immersive Citizens - OCS patch.esp• 43 RDO - iAFT Patch.espLeveled ListsDelevelers/Relevelers• Skyrim Immersive Creatures Special Edition.esp [ADR]• Beasts of Tamriel.esp [ADR] Link to comment Share on other sites More sharing options...
Algabar Posted June 10, 2018 Share Posted June 10, 2018 Create a "Bashed Patch" with Wrye Bash ( https://www.nexusmods.com/skyrimspecialedition/mods/6837 ) or a "smashed patch" with Mator Smash: https://www.nexusmods.com/skyrim/mods/90987 The mod pages for both mods you mentioned recommend this if using them together with other creature mods... Link to comment Share on other sites More sharing options...
Robeloto Posted June 10, 2018 Author Share Posted June 10, 2018 (edited) Create a "Bashed Patch" with Wrye Bash ( https://www.nexusmods.com/skyrimspecialedition/mods/6837 ) or a "smashed patch" with Mator Smash: https://www.nexusmods.com/skyrim/mods/90987 The mod pages for both mods you mentioned recommend this if using them together with other creature mods...Yes, as you see I made a bashed patch with Wryebash. It seems to be working, but how do I really know it is working if I haven't encountered them all? I should have encountered Minotaurs for example, but never seen them. "Leveled ListsDelevelers/Relevelers• Skyrim Immersive Creatures Special Edition.esp [ADR]• Beasts of Tamriel.esp [ADR]" Edit: There are so many creatures from Beasts of Tamriel and Immersive creatures I've never seen. It is probably atleast 70 of them. Maybe it is random which monster I will encounter. Or for example, is there a specific Minotaur spawn somewhere? Edited June 11, 2018 by Robeloto Link to comment Share on other sites More sharing options...
Robeloto Posted June 11, 2018 Author Share Posted June 11, 2018 I used save funclist 1 to know the referenceid for some creatures. Then I wrote in console: player.moveto 000FA3A1. This moved me to a minotaur, so they definitely exist. It placed me southeast from Ivarstead. Really strange that I have not encountered one before and many other creatures. It seems I have to do this to encounter the ones I've missed. Link to comment Share on other sites More sharing options...
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