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Disable visible Hud


michaelbonin

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Hello, I tried to disable my HUD with One HUD but it didnt worked, I tried every loading order and even without darnified UI but I could not untick the brackets to disable the visible HUD (Health, AP etc.)

I only want to disable everything you can see on screen like I said before: the health, AP etc. I want to keep everything like the [OPEN] hud when you open doors etc and the vats targeting (chance to hit, name and everything) How can I do this?

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Hmm. Don't recall any HUD mod that will let you do that. But I haven't investigated them all. Suggest you look for mods that use MCM to configure their display options. Otherwise you will need to learn to edit the XML files your self. See '> XML' under the "Misc" section of the wiki "Getting started creating mods using GECK" article.

 

-Dubious-

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Perhaps I misunderstood your original question. I took it to mean oneHUD did not have the capability to disable everything your wanted. But I just realized perhaps you're saying you couldn't get it's options to work at all? In which case you are having an issue with MCM and the "install order" of similar XML replacing mods. Please see the wiki "HUD-UI-Menu issues" article.

-Dubious-

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Not sure if you are aware, but you also need NVSE and UIO along with MCM for oHUD.

 

The MCM section of that article talks about specific changes it makes to various XML files. But also that the order in which certain plugins are installed has to be correct. And that some particular mods make changes that have to be super-ceded AND that the "Last XML Override Files" (which include oHUD) need to be uninstalled and re-installed whenever you install other HUD-UI-Menu plugins.

 

-Dubious-

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Yes I installed NVSE, UIO and MCM. But now after I completely reinstalled, Darnified is not working correctly, maybe because of Project Nevada, I don't get it, before I reinstalled the game Darnified worked with PN. I will post a screenshot when I am home. I will read the MCM part first and come back here then.

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