SamJaa Posted June 13, 2018 Share Posted June 13, 2018 (edited) I don't know why, I've seen other playthroughs where you're prompted to say you've never heard of the judge. I have NV Bounties 1 and 2 installed, and started 1, but have not even killed a bounty yet. I also have The Someguy Series installed. Edited June 13, 2018 by SamJaa Link to comment Share on other sites More sharing options...
dubiousintent Posted June 14, 2018 Share Posted June 14, 2018 The Russell mod is separate from the NVBounties mods, though they share an ESM in order to be aware of events between the mods. Sounds like they got out of synch: you did something in NVB1 that the Russell mod thinks means you have killed the Judge. Are you saying you can't get out of the dialog with Russell without agreeing that you have "killed the Judge"? That would be a bug. You would need to look up that dialog (from Russell) in the GECK, determine what variables are enabling that line of dialog to be made available, and either reset the variable or edit the result script to permit a negative response. OR determine what event caused that flag variable (perhaps a quest stage) to be set and go back to a save prior to that point and make a different choice. -Dubious- Link to comment Share on other sites More sharing options...
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