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need help finding source of a weird crash issue


WastelandAssassin

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Hi guys

so I've finally decided to try playing a proper modded Skyrim SE
I've based my mod list around Omega (https://www.nexusmods.com/skyrimspecialedition/mods/17653) , and added a few mods beyond this
made sure to fix the load order as suggested (after running LOOT) , and made a smashed patch (which I had to edit to fix compatibility with MLU)

anyhow , after starting a new game , I've managed to play for quite a few hours with just a single random crash , no other issue
however , a few hours of gameplay later , and now my game crashes a few seconds after accessing inventories
it happened when trading , crafting , opening the containers in Breezehome , all usually result in crashes (though I was able to trade and crash a bit today , so I can't really identify the possible cause)

FallrimTools doesn't show anything I need to clean in my save files , and aside from starting a new game and testing for a dozen hours I have no idea how to approach this
I haven't touched my mod list , haven't added or modified any mods after starting the new game , and I haven't noticed anything changing in the game that could have led to these crashes

my load order

 

# This file was automatically generated by Mod Organizer.
Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
Unofficial Skyrim Special Edition Patch.esp
LegacyoftheDragonborn.esm
BSAssets.esm
BSHeartland.esm
BS_DLC_patch.esp
Gray Fox Cowl.esm
Skyrim Project Optimization - Full Version.esm
SMIM-SE-Merged-All.esp
SkyUI_SE.esp
AHZmoreHUD.esp
ethereal_elven_overhaul.esp
Hothtrooper44_Armor_Ecksstra.esp
NoBSAIProjectileDodge.esp
nexus_craftable_smeltable_soulgems.esp
PassiveWeaponEnchantmentRecharging.esp
Serana.esp
EnhancedLightsandFX.esp
ELFX - Exteriors.esp
ELFXEnhancer.esp
MoreBanditCamps.esp
Helgen Reborn.esp
Skysan_Stalhrim.esp
Artful Dodger - Dynamic Pickpocket Cap.esp
Andromeda - Unique Standing Stones of Skyrim.esp
Summermyst - Enchantments of Skyrim.esp
Skyrim Revamped.esp
DiverseDragonsCollectionSE.esp
Thief skills rebalance for Ordinator.esp
Audio Overhaul Skyrim.esp
Immersive Sounds - Compendium.esp
Weapon AF.esp
Skyrim Alchemy Fixed - Ordinator.esp
mrbs-uniqueloot-se.esp
Better Harvesting (animal loot version).esp
FloraRespawnFix.esp
BSHeartlandFRF.esp
Ordinator - Perks of Skyrim.esp
Thunderchild - Epic Shout Package.esp
ELFX - Weathers.esp
TrainAndStudy.esp
Hothtrooper44_ArmorCompilation.esp
Immersive Weapons.esp
Populated Dungns Caves Ruins Legendary.esp
Cloaks.esp
Populated Forts Towers Places Legendary.esp
Cloaks - USSEP Patch.esp
Wildcat - Combat of Skyrim.esp
Wildcat - Realistic Damage Plugin.esp
UltimateCombat.esp
Skyrim Revamped - Complete Enemy Overhaul.esp
Skysan_ELFX_SMIM_Fix.esp
Perception.esp
DBM_Bruma_Patch.esp
DBM_HelgenReborn_Patch.esp
MainlandStalhrim.esp
Ars Metallica.esp
DBM_IW_Patch.esp
Visible Favorited Gear.esp
BOSFelhammerForge.esp
Whispers of Words.esp
Cloaks - Dawnguard.esp
Realistic AI Detection 2 SE Lite.esp
Dawnguard&VolkiharArtifactsQuests.esp
Apocalypse - Magic of Skyrim.esp
Apocalypse - Ordinator Compatibility Patch.esp
Mortal Enemies.esp
honedmetal.esp
OMEGA Custom Edits.esp
SAF - Summermyst.esp
Audio Overhaul Skyrim - Immersive Weapons Patch.esp
Audio Overhaul Skyrim - Legacy of the Dragonborn Patch.esp
Unique Uniques.esp
Audio Overhaul Skyrim - Immersive Sounds Patch.esp
Bijin AIO.esp
Valerica.esp
Ordinator - Beyond Skyrim Bruma Patch.esp
KS Hairdo's.esp
RaceMenu.esp
RaceMenuPlugin.esp
XPMSE.esp
FNIS.esp
BetterQuestObjectives.esp
Dawnguard Delayed - Level 20.esp
No Vampire Attacks In Towns.esp
Dragonborn Delayed - After Horn Of Jurgen Windcaller.esp
BetterQuestObjectives - BCS Patch.esp
DBM_AOS_Patch.esp
DBM_IA_Patch.esp
DBM_Apophysis_Patch.esp
DBM_Cloaks_Patch.esp
DBM_DGE_Patch.esp
DBM_ISC_Patch.esp
DBM_SRCEO_Patch.esp
DBM_UniqueLoot_Patch.esp
DBM_SRLEZ_Patch.esp
Skysan_GlassAW.esp
CL BladeofSacrifice.esp
CL BladeofWoe.esp
CL EbonyBladeDagger.esp
CL Nettlebane.esp
CL Chillrend.esp
Imperious - Races of Skyrim.esp
EEO Imperious patch.esp
Subtle but Classless - Imperious.esp
MLU.esp
MLU_Bruma.esp
MLU - Ars Metallica Patch.esp
SRCEO - MLU Patch.esp
ZIA_Complete Pack_V4.esp
MLU - ZIA.esp
DBM_ZimsImmersiveArtifacts_Patch.esp
imp_helm_legend.esp
OMEGA AIO no CC Expanded.esp
MLU - Summermyst.esp
MLU - Immersive Weapons.esp
MLU - Immersive Armors.esp
MLU - Improved Closefaced Helmets.esp
MLU - Mainland Stalhrim.esp
ISC_MRU_patch.esp
DBM_MLU_Patch.esp
MLU - Unique Uniques Patch.esp
Simply Stronger Dragons.esp
Alternate Start - Live Another Life.esp
BetterQuestObjectives-AlternateStartPatch.esp
RealisticWaterTwo.esp
Audio Overhaul Skyrim - Realistic Water Two Patch.esp
CL Patches.esp
Smashed Patch.esp

 

in total 133 files

 

 

I'm using MO2 to mod and run the game , BethINI and I've made a smashed patch using Mator Smash , which I've later edited with SSEEdit

if there is something I forgot to include , or if you have any suggestions of test that I could run , please let me know

 

thanks in advance

WA

 

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i know this might not help in what you were looking for but

 

rule of thumb ive always followed when adding mods : never add something when you don't "really" need it. this cuts down on the amount of mods you use by doing this. helps reduce the chance of CTDs and/or easier to find them

 

look at the mod page of that said mod. picture it in game and ask your self. Do i really need this in game? think about whats already there in vanilla the mod is changing/adding.

 

thats what i do. but CTDs are bound to happen with mods so there is only so much you can do

 

"soure" installing/adding mods xp since fallout 3, star wars knights of the old republic & sith lords. among others to old to remember them

____________________________________________________________________________________

 

on the other hand. what does your papyrus log say after crashing?

 

last time i played skyrim oldrim i dealt with a crash similar but not the same. after reading that log i found i was just a little to heavy on script mods. so i removed some and it stoped.

 

hope this helps some

 

P.S. thanks for the passive ench recharge mod i will def use that

Edited by Total1Biscuit
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