neuroghast Posted June 17, 2018 Share Posted June 17, 2018 Pretty much title.I have LOTS of mods installed, among them Darker Nights (1.7p7) and Enhanced Lights and FX (couldn't find the version).Don't know how smart it was to have both at the same time (probably not much), but now I'm having this issue. It's pretty ok to find a dark cave, but not so cool to stop for a drink on a tavern like this. Outside everything seems fine. Please note that those screenshots were taken AFTER deactivating, reinstalling and whatnot both mods. Actually, when I reinstalled ELFX I was CTDing every time I tried to load or start a game. :psyduck: I don't know what other mod could have some influence on this. Maybe some that affects weathers? I'm honestly lost (in the dark).Here's my pretty extensive load order. Note that some of the plugins are deactivated (indicated by the zeros). GameMode=SkyrimSESkyrim.esm=1Update.esm=1Dawnguard.esm=1HearthFires.esm=1Dragonborn.esm=1Unofficial Skyrim Special Edition Patch.esp=1BSAssets.esm=1BSHeartland.esm=1arnima.esm=1RaceCompatibility.esm=1PlayableGiantRace.esm=0BS_DLC_patch.esp=1Falskaar.esm=1TravellersOfSkyrim.esm=0Erudite.esp=1Cutting Room Floor.esp=1SMIM-SE-Merged-All.esp=1Hothtrooper44_Armor_Ecksstra.esp=1Simple AUA.esp=1tpos_ultimate_esm.esp=1mjhKhajiitSpeak.esp=1Holds.esp=1Palaces Castles Enhanced.esp=1Castle Volkihar Rebuilt.esp=0MagicalCollegeofWinterhold.esp=1Summermyst - Enchantments of Skyrim.esp=1Folkstead.esp=1Reverb and Ambiance Overhaul - Skyrim.esp=1Immersive Sounds - Compendium.esp=1Immersive Jewelry.esp=1Skyrim Immersive Creatures Special Edition.esp=1SoundsofSkyrimComplete.esp=1Nyhus.esp=1Beasts of Tamriel.esp=1DiverseDragonsCollectionSE.esp=1Forgotten DungeonsSSE.esp=1Morrowloot.esp=1Jehanna.esp=1The tunnel of 100 trials.esp=0Undeath.esp=1imp_helm_legend.esp=1EconomyOverhaulandSpeechcraftImprovements.esp=1BreezehomeByLupus.esp=0Phenderix Magic World.esp=1DBDawnstar Sanctuary SSE.esp=1Man Those Borders!.esp=1AKSkyrimUnderground.esp=1NAT.esp=1DigitigradeKhajiit+ArgonianRaptor.esp=1Joy of Perspective.esp=1skyBirds_SSE.esp=0Hothtrooper44_ArmorCompilation.esp=1Sea of Spirits.esp=1Point The Way.esp=1Clockwork.esp=1Laundry.esp=1SkyrimSewers.esp=1TheScarlett.esp=0mihailcorprusariumofsolstheim.esp=0BecomeKingofSkyrim.esp=0Skyrim Better Roads and Bridges - All In One - Merged.esp=1Run For Your Lives.esp=1Cloaks.esp=1Cloaks - USSEP Patch.esp=1More Inns (Special Edition).esp=0Blowing in the Wind SSE.esp=0fallentreebridgesSSE.esp=1OutlawsRefuges.esp=0HopesabandonSSE.esp=0mihailgiantkingdom.esp=0Daedralair.esp=1Ars Metallica.esp=1Cloaks - Dawnguard.esp=1SkyrimRecycling.esp=0Weightless Books.esp=1BetterQuestObjectives.esp=1PlantableNirnrootv03.esp=1LvxMagicksFactionBooks-Morebooks Please2.5.esp=1Circlets and Masks with all Robes and Hoods.esp=1MihailSolstheimGuarsV1.esp=0PaleMarsh.esp=1Skullcave Island 2.5.esp=1TheHideaway.esp=0Bloodworm.esp=1mihailsuthaypahmaralliancecamp.esp=0Vigilant.esp=1Eli_Halla.esp=0Provincial Courier Service.esp=1PatronGodsOfSkyrim.esp=1Skyrim Flora Overhaul.esp=1CaranthirTowerReborn.esp=1mihailslenderman.esp=1OrotheimCabin.esp=1CBCraftableRobes.esp=1mihailesobonecolossus.esp=0DwemerNetwork.esp=1Rayeks_End_SSE_1.0.esp=1mihaillurcher.esp=0GrahlsOnSolstheim.esp=1Darkend.esp=0ForgottenCity.esp=1mihaillanddreugh.esp=0mihailmmaminotaur.esp=1More Map Markers.esp=1EasierRidersDungeonPackSSE.esp=1DwemerManorExotic.esp=1mihailharvestereso.esp=0Shadowgreen cavern.esp=1magic of the magna-ge.esp=1mihailbolgan.esp=0HoldBorderBanners.esp=1mihailguarsofsolstheimup1v2.esp=1DetailedMineMarkers.esp=1mihaildraconichydra.esp=0middenexpandedlitesse.esp=1Aethernautics.esp=1TrueStormsSE.esp=1LessDragons50.esp=1LessDragons25.esp=0LessDragons10.esp=0BetterQuestObjectives-CRFPatch.esp=1DraugrShoutLess.esp=1Perfect Touch Them Essentials.esp=1IcePenguinWorldMap.esp=1Chesko_LoreBasedLoadingScreens.esp=1BlendedRoads.esp=1Improved Eyes Skyrim.esp=1Improved Eyes Skyrim - Vamp.esp=1KS_Hairdo's_Lite.esp=1Improved Eyes Skyrim - Serana.esp=1Beards.esp=1NB-Scars.esp=1HornsAreForever.esp=1SoS_NAT_Patch.esp=1SoS_TrueStorms_Patch.esp=1Silent UI.esp=1Search and Destroy.esp=0HaladoonDarkBrotherhoodshield.esp=1BosmerElderShadowArmor.esp=1Tribunal Robes for SSE.esp=1Black Mage Armor SE.esp=1HN66_Earrings.esp=1Alphabetized Books.esp=1FaceMasksOfSkyrim.esp=1CommonClothes.esp=1ImperialFineClothes.esp=0PCE - No Custom Music patch.esp=1Boethiah's Ring of Shadows.esp=0Dual Blocking for Idiots v1.35a.esp=1Upgrade Soul Gems.esp=1Cliffracers_Solstheim_SSE.esp=0LightngDuringStorm.esp=1WetandCold.esp=1Realistic-Voice.esp=1Backshields.esp=1Character Creation Overhaul.esp=1RealisticSpeedMovementWalkingSE.esp=1Unleveled_Items.esp=1Lethal Traps.esp=1Believable Crime Report Radius.esp=1TavernGames.esp=1VampireSun.esp=1mihailmmasithis.esp=0DarkBrotherhoodArmor.esp=1mjhKhajiitSpeakMod - Castle Volkihar Rebuilt.esp=0mjhKhajiitSpeakMod - Cutting Room Floor.esp=0mjhKhajiitSpeakMod - Falskaar.esp=0PracticeSoulGems.esp=1ParticleField.esp=0Pillow_eng.esp=1PickUpBooksSKSEDLCSEE.esp=1Potions.esp=1RaceCompatibilityUSKPOverride.esp=1ShieldWard.esp=1Aetherial Veins - Full.esp=1Aetherial Veins - Reanimation.esp=1Aetherial Veins - Staff.esp=1Aetherial Veins - Scrolls Add-on.esp=1Bound Armory Extravaganza.esp=1MorrowindImports.esp=1Move it Dammit.esp=1shockselsweyrimports.esp=0mihailnordicsentinel.esp=0Ravengate.esp=1mihailesocenturion.esp=0mihailguarsREDONE-addon2.esp=0mihailoldgod.esp=0FNIS.esp=1FennecRace.esp=1Less Tedious Thieves Guild.esp=1AMatterOfTime.esp=1Skysan_GlassAW.esp=0Skysan_Stalhrim.esp=0Blowing in the Wind - SMIM Merged All Patch SSE.esp=0Ish's Souls to Perks.esp=1DragonLordSwords.esp=1JokerinePenguins.esp=1ValkyrieSwordShield.esp=0Immersive Citizens - AI Overhaul.esp=1more idle markers.esp=1SoS_ImmersiveCitizens_Patch.esp=1mjhKhajiitSpeakMod - Immersive Citizens.esp=1Relationship Dialogue Overhaul.esp=1RealisticWaterTwo.esp=1RWT - People of Skyrim Patch.esp=1AdventurersAndTravelers.esp=0SPTConsistentOlderPeopleSE.esp=1OpulentOutfits_2017-SSE AIO.esp=1Populated Skyrim Prisons Cells.esp=1TravellersOfSkyrim - Vanilla.esp=0Simple Killable Children.esp=1CFTO.esp=1Ordinator - Perks of Skyrim.esp=1EconomyOverhaulandOrdinatorPatch.esp=1Multiple Enchantments - Ordinator Patch.esp=1OrdinatorJzargoDialogueFix.esp=1NexusSkyrimOverhaul.esp=1NexusSkyrimOverhaul_Magic.esp=1MLU.esp=1EconomyOverhaulandMorrowLootUltimatepatch.esp=1MLU - Summermyst.esp=1MLU - Improved Closefaced Helmets.esp=1MLU - Immersive Armors.esp=1MLU - Ars Metallica Patch.esp=1Alternate Start - Live Another Life.esp=1Alternate Start -- New Beginnings.esp=1BetterQuestObjectives-AlternateStartPatch.esp=1RAO - Alternate Start Patch.esp=1Bruma - Alternate Start.esp=1mjhKhajiitSpeakMod - Alternate Start.esp=1Racial Body Morphs.esp=1The Paarthurnax Dilemma.esp=0MIHAILDAGON.esp=0SkyUI_SE.esp=1more plants all extra.esp=1 Is this some residual issue of the mentioned mods or some other thing I have going on my load order?Is there any way to fix it without reinstalling everything?Any shed light on this matter (ok, this is the last one) is much appreciated! :tongue: Link to comment Share on other sites More sharing options...
Algabar Posted June 17, 2018 Share Posted June 17, 2018 Uhm, what's wrong with that tavern? Doesn't look unusual to me. Taverns in Skyrim actually ARE a bit dark. I mean, no large windows, only the firelight... Some people call that "immersive" ^^I don't think there's a real "problem" like mod conflicts or something. If you like lighter taverns, your best bet would be to look for an ENB preset, that has lighter interiors - or simply tweak the interior lighting settings of your favourite ENB yourself. You may also try to use NAT only or switch to a different lighting mod. "Enhanced Lighting for ENB" (ELE) goes quite well with NAT: https://www.nexusmods.com/skyrimspecialedition/mods/1377 ELFX has a tendency to emphasize contrast, meaning dark areas can get even darker. "Darker Nights" on the other hand shouldn't affect interiors. Link to comment Share on other sites More sharing options...
neuroghast Posted June 17, 2018 Author Share Posted June 17, 2018 (edited) Uhm, what's wrong with that tavern? Doesn't look unusual to me. Taverns in Skyrim actually ARE a bit dark. I mean, no large windows, only the firelight... Some people call that "immersive" ^^I don't think there's a real "problem" like mod conflicts or something. If you like lighter taverns, your best bet would be to look for an ENB preset, that has lighter interiors - or simply tweak the interior lighting settings of your favourite ENB yourself. You may also try to use NAT only or switch to a different lighting mod. "Enhanced Lighting for ENB" (ELE) goes quite well with NAT: https://www.nexusmods.com/skyrimspecialedition/mods/1377 ELFX has a tendency to emphasize contrast, meaning dark areas can get even darker. "Darker Nights" on the other hand shouldn't affect interiors. Hey, thanks for your reply! But are you sure this tavern is just like a regular Skyrim tavern? You can see some candles atop of those horns, I think it should be a little lighter hahahI remember playing Skyrim on my PS4 and having houses, taverns and some other interior cells that where no way as dark as this :wacko: Anyway, I tried ELE and it didn't help much.There's a weird thing I totally forgot to mention at first, but it's something that makes me believe it's mod related. When I load a game, the interior cells look "normal" (at least, what I'd expect them to be) and a second later they get darker. I guess this sequence of screenshots illustrates this better than I explain: https://imgur.com/a/OPLvqfNI was too slow to take the first one, as the interior was slightly brighter a milisecond earlier. It's not game breaking by any means, but I get kind annoyed when I finally try to roleplay a good character and I'm forced to go to gloomy taverns and shops. My DB Khajiit mage would be much more at home in places like this haha :tongue: EDIT: I started a new character and was messing around in 3rd person view until I realized there a strange shadow/line following my character LOS wherever I go. I don't know how to record a video, but this screenshot sequence might be enough. Note that the time is almost the same, so it's nothing to do with the sun moving in the sky. I tried to use the tree and the tree stump to show how it was following me around. That's REALLY weird! Edited June 18, 2018 by neuroghast Link to comment Share on other sites More sharing options...
Algabar Posted June 18, 2018 Share Posted June 18, 2018 As for the lighting changes: Probably a matter of loading. Something (NAT?) is still loading, while you're entering the cell and "kicks in" after a second or two. At least that's my explanation for the changes in the screenshots. In general, load order is very important with lighting mods. NAT is quite high in your load order. Try putting it near the end and see, if this changes anything. You also got some mods changing taverns and inns. Maybe there's in fact a mod conflict. Again, playing around with the load order might help. You can also try to create a "smashed patch" (= conflict resolution patch) with Mator Smash:https://www.nexusmods.com/skyrim/mods/90987 Did you try without NAT? NAT is a very complete lighting overhaul, that changes exteriors, weathers - and also interiors and light sources. TBH, I'm not too big a fan of it. Weathers look no doubt impressive, interior and especially character lighting from NAT simply aren't my cup of tea... Maybe you could test a different lighting mod - just for comparison. IMHO, Vivid Weathers works very well with ELFX. I'm not saying you should switch to a different lighting mod. That's of course up to you. But seeing other options in comparison might help. As for the "shadow" issue: Not 100% sure, but this looks rather like a fog issue than a real "shadow" problem to me. The screenshots seem to be taken in rather "foggy" weather. Fog especially in SE behaves very strange sometimes. Something all weather and lighting mods are struggling with. Especially for fogs near/on water, water mods also play a role. I managed to minimize situations like the ones on your screenshots with combinations of Vivid weathers or Obsidian weathers together with Realistic Water Two (I got two mod manager profiles , which I use for different characters). In both profiles, "realistic Water Two" is loaded after the weather mod. Unfortunately, at least from my experience, foggy weathers require some "trial and error" - not to mention the choyce of ENBs, which also have an influence... Link to comment Share on other sites More sharing options...
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